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Messages - YotamElal

#101
The Quest To Zooloo - Full Takie - 1.0 beta - 62.3mb



Download:
http://www.internet-p.com/shop/userfiles100/Zooloo.rar


BTW I'll be happy to know about bugs and hear other comments.
#102
Beginners' Technical Questions / Re: SaveDir?
Mon 16/05/2005 15:31:01
I'm sure it made a shortcut!
#103
Beginners' Technical Questions / SaveDir?
Mon 16/05/2005 10:19:59
I made an installer for my game and it has an option of making a desktop icon.
The problem is when I play from the desktop icon (shortcut) then it save the save games on the desktop instead of in C:\Program Files\Zooloo ?

PLZ PLZ HLP?
#106
sorry my site will be down for a day or two cuz I'm switching a hosting company.

#107
how ca I use SetMusicMasterVolume(0); to make the music at volume 0??

I tried the command in differnet places & It doesn't silent the music.

I can't use stopmusic(); cuz I want a fadeout the music.
#108
THANK YOU THANK YOU

YOU DID IT!

IT's FIXED!


I thikined the walkable area and now it works fine :o)
#109
I already wrote like 3 times that the actions get carried out allso in the lookatcharacter and also in the interact with trampolin hotspot.
the actions get carried out except for MovecharacterTohotpsot().
#110
No that is not possible, cuz when I use Interact (cursy=2) on the hotspot it arrie ou all the things except for MoveCharacterToHotspot(EGO, 2).
Not only that butI tried in anothe scrollng oom and there was no problem.
cursy=1 is lookat and I have n problem with lookat & i allso have noproblem with interact, only with moveto in this specific scrolling room.
Not only that but for debugging I put MoveCharacterToHotspot(EGO, 2); when you look at the charcter & the moveto only works when the leftedge of the screen is visible.

Try the trampolin hotspot(2)... allso the hook but u need an item for that.

If you cant solve the problem, I can upload the whole game (without music & speech.


PLZ PLZ HELP,
The game is 98% finished,
& this is one of the only things left. (this and the musicFadeout problem that no one knows how to solve)
#111
1) didn't know about the [ img ] tag.
2) It's not necessary but It's cool music so I put in alot.
3) I thought about the name alot. I tried to find the best name to fit the
    character.
4) The story is very simple.
5) Next time I'll say "Beta testers needed"
6) When I distribute the game, I want to know where there are any other websites that I can post my game in.
7) They just came out..
8) Most of my objects don't have white outline. I only have it on a few objects where it looks good. & I'm not using anti-aliasing.

[img]
http://yotamelal.com/shop/userfiles100/forumdownload/scrnshot1.JPG
[\img]

[img]
http://yotamelal.com/shop/userfiles100/forumdownload/scrnshot2.JPG
[\img]
#112
The Quest To Zooloo (98% done) - Full Takie - 53.4mb
Artwork, Music, Programming, Story, Voice Narration, Puzzles: Created By Yotam Elal

52min of Original Electronic Music.
Probobly will take at least a few hours to finish.

Game Outline:
Your name is Silly. You are an alien trying to find a way to get back to your home planet Zooloo.

screenshots:




BTW
Is anyone interested in playing the game before it is released and reporting bugs & ?
(if so then send me a private message)

& Where can I find sites to put a link to the game?


#114
I uploaded both the room and the global script.
both files start with "YE -"   and  are .rar
#115
1) room4.rar is 234kb
2) where can I u/l it?
3) I allso tryed it with "interact with hotspot".
4) It doesn't matter if the hotspot is in or out of the screen.
    It works only when the left edge of the screen is visible & the room
    cannot scroll anymore.

#116
More Info

the hotspot is about 100 x away from the left edge of the room.
the charcter only moves the the walk-point of the hotspot, when the left edge of the room is visible in the screen. (when I get close enough and the screen stops scrolling & I can see the left edge of the room)


only then it works@?@#!@$%^!^/???

plzhelp



& BTW I gues u dont have a clue about my fadeoutmusic problem?
#117
function: MoveCharacterToHotspot(EGO, 2);
where: look at character & allso interact with hotspot.
circumstances: scrolling room

Hotspot 2 has a walkable-point.
Only when I walk close to it (about half a screen) it works.

I put the "MoveCharacterToHotspot(EGO, 2);" code in the look at character.
so when I look at him nothing happens but when I walk a little closer it works!

It's as if it doesn't see tha walkable-point when it's not in the screen or somthing.

BTW when I try to interact with the hotspot, the interaction works but the
"MoveCharacterToHotspot(EGO, 2);" doesn't. 
#118
character doesn't walk to hotspot until I walk somewhere neer (about half a room) the hotspot.

The room is a scrolling room (1024x480) double my normal size which is 640x480.

Please help this is an very bad bug!!
#119
I used the code u gave me and added a display() after it and the display loaded after a sec and the music volume didn't change.
& the code is in (after fadein)

#120
DisplaySpeech & DisplaySpeechBackground
no display() or displayAt() or displayThought.
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