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Messages - YotamElal

#121
Playmusic();
#123
I dumped my script into a txt and I saw this:

$$$!$$$ GM 997
Talking to yourself is a sign of madness!
$$$!$$$ GM 998
You rub your hands up and down your clothes.
$$$!$$$ GM 999
Damn, I'm looking good!

where can I find these lines & how to remove them?
#124

1) when the player looks at an item the character says what the item is.
All those scripts (look at inv scripts) aren't in the speechtxt file.

2)what should I do, change it back manualy or double the speech files or..
and how to do it in the easiest way. (my character does not say the same sentance in different tones)

3)does AGS 2.7 have any updates to do with the autonumbering?
#125
Tuntis: I don't understand your question?

Scummbudy: I still didn't find where to d/l ver 2.7...

And another question...
Where can I see what was updated?
I want to know if the autonumber tool was updated?
(I'm having problems with the autonumber tool in ver 2.62)
#126
Someone please help..?
My game is finished and this is one of the last things I need!
#127

* The autonumber doesn't give me inventory script.

* and It gives me different numbers with doubles.

How can I autonumber my speech files properly?

maybe I should use ags2.7 instead of 2.62
#128
Thanks for warning me about switching to 2.7 becuase my game is 99% done!
#129
I want to use SetMusicMasterVolume () but it doen't work.

the code is in after-fadein section.
#130
where do I get AGS 2.7???
#131
why does game.exe get stuck when exiting.
I then have to shut the process through the task manager. (winXP)

Is there somthing I need to put in my code before exiting?
BTW Allso Alt+X makes game.exe get stuck.
#132
SetMusicVolume doesn't work but SetMusicMasterVolume should work.
But there is no change of volume????
?

#133
how do I fade out music?
#134
how do I fade slowly between two specific rooms?
#135
Thank You...
Works Great!
#136
instead of a textbox in a gui.
I want to have an a character of mine displaying the countdown (in the background)
#137
what is the best way to do a visible 30 second countdown...? (in the background?)
#138
Amazing

It works perfectly.

#139
my character can walk on the cieling but I have a lamp on the  cieling with a walkbehind,
the problem is that when the character is bellow the baseline he should be behind the lamp.
Is there a way a could make the baseline work upsidown??
#140
oh oops..
your right.

now it works good :o)
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