Quote from: Crimson Wizard on Fri 21/11/2014 10:40:18I was just dreaming...Quote from: abstauber on Fri 21/11/2014 10:38:46You do realize that all palette effects wont work if you convert graphics to 32bit?
So how about this:
8-bit: Keep it and convert to 32bit during runtime
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I think this would also make 8bit graphics more attractive again, since palette effects are still cool and fun to try.
Quote from: Crimson Wizard on Fri 21/11/2014 10:40:18But this sounds like it would do the trick. Also it sounds like lots of work
There's yet another solution, suggested by JJS: combined software-hardware renderer which first draws 8-bit gfx on a virtual screen, then moves result to 32-bit texture and puts that on real screen.
