That's creatures on C64
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Show posts MenuQuote from: Darth Mandarb on Tue 25/03/2014 01:32:06You made my day
Please post a second screenshot.
ViewFrame *CurrentFrame = Game.GetViewFrame(player.View, player.Loop, player.Frame);
DynamicSprite *player_tint = DynamicSprite.CreateFromExistingSprite(377);
player_tint.Crop(0, 0, Game.SpriteWidth[CurrentFrame.Graphic], Game.SpriteHeight[CurrentFrame.Graphic]);
player_tint.CopyTransparencyMask(CurrentFrame.Graphic);
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