Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - aguazul

#1
I am interested in the project, if you want I can help. I'm not fast drawing. In the animations I'm bad. but in the background I can do.

My work blog
#2
I would like to participate in a project with nice people, I like the background art and characters, the animation does not cost me because I have trouble drawing skills, I am trying to adapt to new technologies that usually work in handicraft, and decided offer to participate without remuneration, but with patience, no rush, and share with people experiecias lover of video games. The only problem is I'm not good with the English language, I'm Spanish in Madrid. and if the work is paid will have more priority. I like the teamwork and now I'm working on I'm desarollando puzzle alone.

My blog Illustration. http://pinturotes.blogspot.com.es/

If interested send PM.
#3
Understood. I just wanted to know the common size, but what you say is logical. jeje.

thanks for the answers.
#4
Hi I'm new. I want to make sprites moment to learn gradually the AGS engine. Any advice for that size of a character sprites?, If I use 1024/768 resolution with 256 colors and 32-bit. My issue is that frames fluency can perform the original engine with a good sized AGS into character.
That pixel size you use for the character look good?, Eg the size of 156x70 sprite ..

If anyone knows of any reference thread in the forum also I would be answer.

Thank you.
#5
I am a Spanish illustrative beginner and me gustaria to collaborate in a project, in these two sectors.

Background Art
Character Art

To send a PM.
SMF spam blocked by CleanTalk