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Quote from: CNC_Acolythe on Sun 09/11/2014 19:58:06
Hi! Me again!Thank you very much for remarks!
aikex222:
- walkable area is corrected, and I even added coloring of used talk topics, just for you.
- save error got me a little scared at first, but then I noticed a little mistake in my code, so now it's working properly - I'm very thankful that you noticed this
Mandle:
- both thing are making sense, and I will work on themSpoiler
I thought about the "utility issue" - what if I made the pouch as an inventory intem, that will refer player to the utility icon? This solution seems good for me, but I would like to have it confirmed by someone else
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I will now try to finish this part to more detail, adding more animations to characters and correcting texts to the proper state that will give player more clear description and hopefully builds up atmosphere.
Again thanks for helping, and here is a screenshot of the new storage room plus new character sprite for walking in down direction:
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glad i could be helpful

and the storage room looks way better