I don't consider it wasted time, I learnt a lot from it, but I also don't feel comfortable showcasing incomplete project work as part of a portfolio.
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Show posts MenuQuoteSince the recent copyright debate has focused on the medium of recorded music, only one solution has been widely discussed. Musicians will make money the way they currently make most of their money anyway: they will play live shows. Since it is impossible to make a copy of a live experience, let alone distribute copies of that experience in a free fashion, musicians will be able to make adequate livings without copyright. And, if you place this means of making a living on the reliability and productivity spectrums discussed earlier, it measures quite well: musicians are paid ahead of time (at the ticket booth) for doing immediate, productive work (rendering a live performance on stage). Also, the amount of money made from a live performance is tightly correlated with how many people benefit from that performance (in other words, how many people are in the audience).
QuoteHowever, this particular post-copyright "solution" leaves most other creators out in the cold. Programmers and book writers cannot give live performances, at least not performances that will sell many tickets. The same goes, in general, for painters, sculptors, photographers, and graphic artists. During the recent copyright debate, a catch-all solution has been proposed for non-musicians: donations. These creators will supposedly eke out livings post-copyright with the online equivalent of the tip jars commonly used by bar and street performers. Of course, the online equivalents will work better, since an online audience can be so much bigger than a bar or street audience (if just 1% of 1,000,000 visitors give a $1 donation, we have already started approaching a livable income for a year).
QuoteIf we do not depend on selling copies to survive, then all of our efforts at copy control become pointless. This means no more "All rights reserved" or even "Some rights reserved." This means no more FBI warnings. This means no more DRM or hardware dongles. This means no more "Please insert the original CD-ROM to continue." On the other side of the fence, this means no more cracking and no more warez. This means no more hiding in P2P networks and no more RIAA lawsuits. So much effort and energy has been wasted---one side trying to enforce copy controls, and the other side trying to work around those controls.
We can leave all of this behind us when we move to free distribution. And, using the schemes that I have described, or countless other schemes that others may propose, it is possible to make a living as a creator in a world of free distribution.
QuoteNow it's Eric's job to rescue her, no matter what the cost.
Quote from: Layabout on Thu 27/03/2008 13:44:20No love for Ben Jordan or The Apprenctice series... No Love for Blackwell.
I pooh-pooh your list!
Quote from: Radiant on Wed 26/03/2008 20:41:09Quote from: ambientcoffeecup on Wed 26/03/2008 19:21:36You are aware, I hope, that both 1213 and Art of Theft are written by Yahtzee as well?
I'd like to finish off by saying that the games I included in my top 10 are my PERSONAL top 10, which is why it is biased and includes every single yahtzee game in one entry.
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