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Messages - arj0n

#1021
Looking nice and interesting AnasAbdin!
#1022
1. Aprilskies
2. Cassiebsg
3. Bici
#1023
The prices:

group accommodation 2014 - All Inclusive:

From april up to oktober:

The whole house (big house):
weekend â,¬1495,-
midweek â,¬1050,-

Smaller house:
midweek â,¬700,-
(no weekend-only option)
#1024
Quote from: DoorKnobHandle on Thu 08/05/2014 11:34:15
This one also looks nice, but is it separated apartements or one big hourse with individual bedrooms? http://www.scharrelhof.nl/fotos
If you go for 'group accommodation' (which is the case I guess) it states that:

if you choose 'Voorhuis': this one has 7 big bedrooms, 5 upstairs and a shared bathroom. The house can accommodate up to 16 people.
if you choose 'The whole house': this one has 10 bedrooms, which 3 of these has their own bathroom. 2 bedrooms are downstairs having (with both their own bathroom).

(check: http://www.scharrelhof.nl/overnachten/groepsaccommodatie)
#1025
The Rumpus Room / Re: Happy Birthday Thread!
Tue 06/05/2014 20:53:13
Happy one Igor, Mandle & ddq
#1026
Done, nice bonus stuff too guys :)
#1027
Nice one Grib :)
#1028
Quote from: selmiak on Fri 02/05/2014 15:27:52
WOW! 8-0
Do you have 2 versions of what reads like Eagle's nest?
3 actually: 2 x the US Original Cardboard Sleeve Edition & 1 x the Floppy Disk Jewel Case 'Smash 16' Re-release, to be exactly.
Quote from: selmiak on Fri 02/05/2014 15:27:52
TITUS is hard to decipher too, did read TITLE for some time but considerd this too meta for a title for an older game...
Yup, that Titus the Fox, my all-time favorite sidescroller-platformer game from the dos era :)

Here the original sized photo btw:
Spoiler
[close]

@Chicky: nice edition with the comic included ;-D









To celebrate the 10th Adventure Games Museum Exhibit, here's a special.
Some vintage 'adventure games related' items, definitely museum worthy.





EXHIBIT #10: Official Sierra & Lucas Arts Magazines (1990~1992)

~ Sierra News Magazine Volume 3 Nr. 1 Spring 1990 ~
~ LucasArts' The Adventurer Nr.2 Spring 1991 ~
~ LucasArts' The Adventurer Nr.2 Spring 1991 ~


Collage of the 3 mags


Hi-Res photo's:


Sierra News Magazine Volume 3 Nr. 1 Spring 1990
Spoiler
[close]
LucasArts' The Adventurer Nr.2 Spring 1991
Spoiler
[close]
LucasArts' The Adventurer Nr.4 Spring 1992
Spoiler
[close]

I made a pdf of the Sierra News Magazine, which can be downloaded in 3 flavors:




LQ10Mb
MQ39Mb
HQ132Mb
#1029
AGS Archives / Re: AGSer.me IMPORTANT!
Sat 03/05/2014 00:25:31
:)
#1030
And while opening one of my game vaults...




...another museum piece did catch my eyes:
EXHIBIT #7: THE BLACK CAULDRON [(1986]




And because such oldies did come with cool old specs...:








Minimum CPU8088 / 8086
Minimum OSDOS 1.0 to 2.11
Minimum RAM256 KB
Media Type1 x 3.5" Floppy Disk, 2 x 5.25" Floppy Disk
Supported Video ModesHercules, CGA, CGA Composite (16 colors), EGA
Supported Sound DevicesPC Speaker



Front and back of the box:

Information & Hits Sheets

Discs & Warranty Card

The book

Again the book

Closeup

Nice map

#1031
The Rumpus Room / Re: Happy Birthday Thread!
Tue 29/04/2014 13:41:26
Happy bd Kirk D. :)
#1032
Quote from: Ghost on Mon 28/04/2014 09:40:23
The video also has voodoo bananas. And EL POLLO DIABLO.
y una pobre rana :)
#1033
Congratz to the whole team! Looking very very nice!
#1034
Not much new there, but still a nice read.
They've added Nr. 6 since a week or so:

A Year of Adventure #1: King's Quest 1
A Year of Adventure #2: King's Quest 2 & 3
A Year of Adventure #3: Space Quest 1 & 2
A Year of Adventure #4: Maniac Mansion
A Year of Adventure #5: Zak McKracken and the Alien Mindbenders
A Year of Adventure #6: Indiana Jones and the Fate of Atlantis
#1036
The Rumpus Room / Re: Happy Birthday Thread!
Wed 23/04/2014 09:07:09
Happy Grimday!
#1037
AGS Games in Production / Re: Spring Break
Mon 21/04/2014 22:39:12
Wow, amazing stuff. Scissorman is awesome!
#1038
Bug:
This happened after
Spoiler
the 'escaping the dragon's lair tower' cutscene.

[close]
#1039
gamecrash:

in "GlobalScript.asc", line 3797
Error: ObjectOff: invalid object specified

repro:
Spoiler

place horse on the pedestral, walk to the left and the leave room without taking the horse back. In the next room the gui (that is shown when placing the horse on the pedestral) is still shown. Now click the 'pick up horse' icon. Crash.
[close]
#1040
Congratz on this awesome release Petter (and Mods)!
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