Love your palette choice!
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Show posts MenuQuote from: Crimson Wizard on Fri 03/12/2021 02:49:22
Here's a new experimental build:
https://www.dropbox.com/s/d51t7xnmnwfkzh8/ags-3.6.0--experiment-spritelzw.zip?dl=0
Quote from: Crimson Wizard on Fri 03/12/2021 02:49:22
BTW, is there a reason why your game is not 8-bit? In your old game remakes you might be able to only use 1 set of sprites and change actual palette to emulate palettes from various systems.
Quote from: Crimson Wizard on Wed 01/12/2021 00:48:19
Could you post sizes of acsprset.spr after changing compression and compiling, not full game.exe?
Also, do you have an estimate on the total size of source sprites?
game character | | voice actor/actress |
Leo | Mandle |
Julia | Canadian VA |
Murielle | Leonie |
Max | Dkobylarz |
Guy | Durq |
Luc | heltenjon |
Bob | CaptainD |
Pat | CaptainD |
Ida | Deborah 'Dythlind' S. |
Eva | Brenda |
game character | voice actor/actress |
Leo | Mandle |
Julia | Canadian VA |
Max | Dkobylarz |
Guy | Durq |
Luc | heltenjon |
Bob | CaptainD |
Pat | Marnix |
Ida | HanaIndiana |
Eva | Brenda |
Quote from: Peegee on Sat 20/11/2021 11:09:20You should put 'player.x' & 'player.y', as these two are the player character's positions.
(you must not put "player.", Only the positions) but it does not work.
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