@Bulba:
Spoiler
use an inventory item on them
[close]
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Show posts MenuQuote from: mode7 on Wed 04/05/2011 15:53:55Nope (running on 64bit win7)Quote from: Hudders on Wed 04/05/2011 13:27:35
I'm getting an error, mode7:QuoteUnable to determine startup path: GetShortPathNameW failed. The specified game file might be missing.
Strange what os are you on?
Anyone else getting this error
Quote from: Wyz on Tue 03/05/2011 12:18:23Nope.
Nice game!
The final scene was genuinely frightening.
Hmmm, a third ending?
Is itSpoiler
the fact you can use the shovel on the rock to retrieve the key of the mortuary?[close]
Quote from: Gudforby on Mon 02/05/2011 11:06:45+1
Happy one, Duzz!
Diath | Released |
Studio3 | Released |
Wham | Not yet released |
Hedgefield | Not yet released |
Mode7 | Not yet released |
Rocco | Not yet released |
Matti | Not yet released |
Abisso ? | Not yet released |
Quote from: Alla on Thu 28/04/2011 13:43:57here, at Leon's websiteQuote from: angelus04 on Thu 16/09/2010 04:31:40
Thanks found a walkthrough for the game felt really stupid when I figured out what I was doing wrong.
And where is WT.) IF YOU DONT MIND..??
Quote from: Dualnames on Sun 24/04/2011 21:29:58Robin...?
PEOPLE PEOPLE.
There's one amazing parody film.
Yes. that one.
Yes.
Dualnames sings:
"WE'RE MEN, WE'RE MEN IN TIGHTS!!!"
function room_RepExec()
{
cEgo.Say ("1");
cEgo.Say ("2");
if (IsTimerExpired(1)) {
cEgo.Say ("endloop");
Wait (40);
SetTimer(1, 120);
}
}
function room_AfterFadeIn()
{
int i=0;
while(i<=1){
cEgo.Say ("2");
Wait (40);
cEgo.Say ("3");
Wait (40);
if (IsTimerExpired(1)) {
cEgo.Say ("endloop");
Wait (40);
SetTimer(1, 120);
i++;}
}
}
function room_RepExec()
{
if (IsTimerExpired(1)) {
Display ("1");
Display ("2");
Display ("3");
SetTimer(1, 120);
}
}
Bool SetTimer = True
While 1
{ if(settimer ==true)
{(settime ==true)
{settimer(1,120);
Settimer = false;
}
If (istimerexpired(1))
{Display(“txtâ€);
Settimer=true
}
}
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