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Messages - arj0n

#2301
What's the literal difference between 41000 48000 and 96000 samples for the hearing?
#2302
AGS Games in Production / Re: Arden's Vale
Tue 18/01/2011 10:11:24
What's the purpose of that sundial b.t.w.?
#2303
Thanx for the answer.
A move counter, mmhh, I was thinking about having a timer running from x to zero but a move counter can also be an option...

So, what would fit best: timer or move-counter?

A timer can be used so the player can earn points:
e.g.: flawless [lot's of time left]: max points,
still some time left: few points or
time's up: no points.

or

A move-counter can also be used for points:
1 moves will cost you 1 point for example.
#2304
Yes, on 17-01-2011 I got the same error....
#2305
Two blocks moving into each other is never intented, that's but just a bug.
I believe it has been fixed in the version I'm working on, but thanx for mentioning it Cat.

Single mouse pointer & hotspot descriptions: has been added already in the newer version  ;)

Tutorial: never thought of it but that might be smart to add indeed.  :)

What do you mean with the gui need a bit more work?
Or is that the mouse pointer and the hotspot naming?
#2306
AGS Games in Production / Re: Arden's Vale
Mon 17/01/2011 19:57:02
This looks very interesting, keeping my eye on this one!

P.s.: if you need betatesters...
#2307
Your 2 screenies doesn't show up so I took the liberty to convert and re-upload them:

Quote from: dbuske on Mon 17/01/2011 14:57:56
It is a good documentary game for those who never have checked out the Ripper case.
I guess almost anyone have seen docu's or/and movies about Jack or at least read something about it.
Good luck on your game though  ;)

Arj0n.

Edit:
Mediafire has also a button called "More Sharing Options".
Click it and you get a "Direct Link/Hotlink" like Matti said.
Use that link for properly posting images in your posts.

Edit2:
Images removed.
#2308
The Rumpus Room / Re: Happy Birthday Thread!
Thu 13/01/2011 14:03:49
Happy belated? birthday Dual
#2309
General Discussion / Re: Elephant adventure
Wed 12/01/2011 19:03:48
Will the game future bugs? Yes? Cool. Show a screenshot of them please...
#2310
Megaupload & Shutupload.
#2311
Quote from: Khris on Tue 11/01/2011 08:04:47
One little suggestion for a future version: if there's only one enemy left, one shouldn't have to select it.
Ah, now that was the one that I was forgotten to point out ddq, thanx Khris.
#2312
AGS Games in Production / Re: Fribbeldib
Mon 10/01/2011 11:47:19
Still the walls do look a sort of artistic with these blue-white tiles  :)
#2313
AGS Games in Production / Re: Fribbeldib
Sun 09/01/2011 15:00:16
Artistic toilet  :)
#2314
[M] Warning: Fragile! - Chapter I
#2315
Best non adventure:                                                           Best Demo:

  | 
  V
  And of cource: Best background art (ok, not by me but by the background blitzers ;)
#2316
Not that it really matters but the entry "Street Racing" is probably not
really a valid entry since it isn't an AGS game but a GameMaker file...
#2317
General Discussion / Re: Upload not working
Wed 05/01/2011 17:06:17
use http://shutupload.com, create an account and upload your game [zipped].
#2318
#2319
While I was playing the demo and I saw the mirror in jimmie's room while grabbing the picture of jimmie's dad,
next thing I did was *use picture on mirror*.
I expected the mirror to crack/break due to the picture of his ugly dad...  ;)
#2320
General Discussion / Re: Happy New Year!
Sun 02/01/2011 18:30:14
En dat het een heel productief 2011 mag worden!  ;)
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