The following code causes an object to move, how can I add "aClick.Play();" to this line?
The object should move and aClick should be played...
else if (((myobject.X+120<=oBlock4.X && myobject.Y-60==oBlock4.Y-120) && myobject.X <=420 &&
myobject.ClickedRightHalf())) myobject.Move(myobject.X+60, myobject.Y, 10, eNoBlock, eAnywhere)
Sorry if this question is a bit silly but I can't figure it out myself at the moment...
The object should move and aClick should be played...
else if (((myobject.X+120<=oBlock4.X && myobject.Y-60==oBlock4.Y-120) && myobject.X <=420 &&
myobject.ClickedRightHalf())) myobject.Move(myobject.X+60, myobject.Y, 10, eNoBlock, eAnywhere)
Sorry if this question is a bit silly but I can't figure it out myself at the moment...
