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Messages - arj0n

#2621
Quote from: ProgZmax on Mon 12/07/2010 02:19:04
You did not have my permission....to be this awesome.

I totally forgot that underwater rocket thing I made back in 2004 or whatever ;o.
I took the liberty to use it as intro-pic, because it's very suitable for it I guess...
And because I have no artist skills to design something myself  ;)
So thankies for let me using your underwater rocket thingy for this screensaver  8)
#2622
Quote from: Dualnames on Fri 09/07/2010 10:51:21
As a personal researcher on that forum, I tell you what:
a)Without a proper guide you will lose your way.
b)They are called EZ-Boards.
c)Ask me, or go ahead and trouble yourself.
Then hereby I choose option C  ;)
#2623
Quote from: Crimson Wizard on Fri 09/07/2010 10:37:14
Will you update this over time with new backgrounds? :)
I think I will, maybe at the end of 2010, adding 6 months of extra BB's.
#2624
Quote from: Dualnames on Fri 09/07/2010 10:42:04
Quote from: [ Arj0n ] on Fri 09/07/2010 10:08:26
Quote from: Stupot on Fri 09/07/2010 10:04:27
Man, some people are just gifted :)
Absolutely.
That's also why this screensaver itself is no fancy app, Dualnames is what it makes fancy.  ;D

I know Arj0n
Yeh, thanx for hosting the mirror, it does makes it just a little bit more fancy, does it?  ;D

Quote from: Dualnames on Fri 09/07/2010 10:42:04
Quote from: Crimson Wizard on Fri 09/07/2010 10:37:14
Will you update this over time with new backgrounds from Dualnames? :)

Probably he will, I'm currently working on that.
I might, but that depends on Dual... So get back to work Dual!! :P
#2625
Quote from: Zooty on Fri 09/07/2010 10:39:31
I do not remember entering a background blitz.
2005-03-09 - 03-24; Film Noir Street by Zooty:

If you are that Zooty than this was your entry ;D
#2626
Does someone know if I can find Background Blitzes on this old forum?
The search option didn't gave me any proper result...
#2627
Quote from: Stupot on Fri 09/07/2010 10:04:27
Man, some people are just gifted :)
Absolutely.
That's also why this screensaver itself is no fancy app, the slides are what it makes fancy.  ;D
#2628
Quote from: abstauber on Fri 09/07/2010 09:42:53
Yay, I made it into the collection :D

Great idea to collect all those backgrounds. What have you done about the "2d adventure data loss" ?
Sadly enough I got only one lost background back by asking here.  :'(
I wish I had more lost ones back but I have no clue how to get these from "2d adventure" back.
Any idea?  ;)
#2629
Quote from: Stupot on Fri 09/07/2010 05:18:30
Apparently my laptop can't handle it :(

'The graphics mode is not supported'

It's compiled using: Colour depth: 16-bit (hi-colour), Resolution: 640-480 which should be low enough.
Doesn't it run when using windowed mode using no graphic filter?
#2630
List of contributors who's Background Blitz is included in this screensaver:

A
abstauber, Afflict, Al_Ninio, Alan v.Drake, Andail, Art_Sempai.
B
Babar, Bartimaeus, Ben304, bog, Bohnito, Buckethead, Bulbapuck, buloght, bush_monkey.
C
Captain Ricco, cat, Chicky, Clip, Cluey, cobra79, Coconut Shuttle, CodeJunkie, Corey, cpage, Creed Malay, Crimson Wizard, cuestaluis.
D
Darth Mandarb, dave gilbert, Dcummbuddy, Def, Dorcan, DrewCCU, Dualnames.
E
EdLoen, esper, Exsecratus
F
frinder
G
gameboy, Geratuza, Ghost, Grim, gypsysnail.
H
Ha Ha I Am OK, He-Man, HillBilly, hofmeier, Hudders.
I
InCreator, IndieBoy.
J
J.H, Jakerpot, Jenn, jerakeen, Jim Reed, joelphilippage, jon_swe, Jose Luiz.
K
Kastchey, kec, Kelma, Krysis.
L
lightman, LilBlueSmurf, lilemX, limeTree, LimpingFish, loominous, lord_hellfire
M
Mad, MarVelo, Meat, Mikko, Misj, Mordalles
N
Neil Dnuma, Nihilyst, ninepug, noed.
O
Oddysseus, OneDollar.
P
Palikka, pilferinloot, Pinback, Privateer Puddin', ProgZmax.
Q
Questionable
R
raddicks, Renal shutdown, Renegade Implementor, riseryn, RocketGirl, Ryan Timothy, RyRayer.
S
scotch, scourge, seaduck, Sektor 13, Sham-yesh, SierraFreak, Simonsez128, Sinsin, Snarky, SookieSock, Stickieee, straydogstrut, Sughly.
T
TheJBurger, TheRoger, Tier, Tiki, Trapezoid, Traveler, Tuomas.
V
Venus, vertigoaddict, Vukul.
W
Wyz.
X
Xellie, xenophon.
Y
yarooze.
Z
Zooty, zyndikate.
#2631
..:: Background Blitz Collection Screensaver.

..:: Containing 261 background blitzes from 2003 - 2010. Blitzes are shown in a random order in an infinite loop.
    Images are all changed into 640x480, letterboxed when needed. v1.2: 23-bit (true colour).

..:: I always follow the "Background Blitz" forum thread and I'm always amazed by the fantastic entries.
    So I made this screensaver in order to immortalize their great work.

..:: Options:
    Set Background Blitz info on: Theme, Date & Background Blitz by are shown.
    Set Background Blitz info off: No info is shown, you are able to set the slide duration [1 to 8 seconds]

..:: Note:
    [ESC] quits the screensaver but due to wait functions this can be a little difficult.
    So if [ESC] fails just use [ALT][X].

..:: Updates:
    22 Juli 2010: v1.3:
    * Fixed room bug.
   
    19 Juli 2010: v1.2:
    * Changed the colour depth from 16-bit (high-colour) to 32-bit (true-colour),
    * Contributors lists now scrollable.

    08 Juli 2010: v1.1:
    * Removed one BB entry on demand
    * Fixed 2 name typos in the list.

..:: Size:
    Zipped...: 90.0 Mb
    Extracted: 128 Mb

..:: Thanx!:
    Khris, monkey_05_06 & tzachs: for helping me out with the randomizer :-)
    Dualnames: for hosting [mirror]
    ProgZmax: for let me use his "underwater rocket thingy" as intro pic

..:: Download:
    from the gamepage

..:: Screenshot:
   


..:: Mosaik compilation of [almost] all the entries used in the screensaver:
   
#2632
I'd like to have the playercharacter goto to the next room when the timer is expired.
Say I have 10 room and the player starts in room1.
After the timer has expired, the player should automatically go to room2.
After the timer has expired again, the player should automatically go to room3. And so on.
There should also be a check for the maximum room number [room 10 for now],
in order to quit the auto-change.room.

I tried:
function repeatedly_execute() {
if (IsTimerExpired(1)) player.ChangeRoom(cEgo.Room) + 1)

Which results in an error: GlobalScript.asc(74): Error (line 74): Parse error in expr near '1'

[I tried to achieve: changeroom('currentroom') + 1. Which doesn't seem to be ok]
#2633
Thanx Khris, that seemed to be the final problem.
#2634
Darn. Thanx Dual but I still got the same error after adding the forgotten dot....
#2635
Shayavr, good to see this game-to-be showing up in a 'game in progress' thread :-)
That means you're still working on it, yeeh! ;D
Cool to see this בלב סין inspired game is coming to life.
Looking great like said before. Keep up the good work  ;)
#2636
Why is this litle code resulting in a parse error?:

Error:"GlobalScript.asc(72): Error (line 72): PE04: parse error at 'else' [Line72 is the "else if" line]

Code:
function repeatedly_execute() {
mouse.UseModeGraphic (eModePointer);
if (Label11.Text == "Random order, infinite loop"){
 if (IsTimerExpired(1)) player.ChangeRoom(Random(4) + 1); // (highest room number-1) + (1)
 if (IsGamePaused() == 1) return;

 if (IsKeyPressed(eKeyEscape)){
   mouse.Visible = true;
   QuitGame(1) ;
   mouse.Visible = false;
else if (Label11.Text == "Chronological order, no loop"){
}
}
}
}
#2637
Thanx, but stull stuck after
Spoiler
I read the note, can still only visit Guzzo's Office and New York City...
[close]
#2638
Stuck somehow...
I've got the:
Spoiler
scissors, the telegrams and the schedule
[close]
I've visited:
Spoiler
Guzzo's Office and New York City
[close]
Playing version 1.0

Odd things:
Spoiler
It's also possible to not hand over the Cog to markus but first visit Scotland.
Dus to that the dialog's are messed up when going back to markus.
Also, going to another location after visiting Sam and Max in the the theater, followed by going back to the theater and leaving the location with the door and the two guys again, something goes wrong with the aniumation of the guys being played.
[close]
#2639
downloads, installs and runs OK here.
#2640
Being a fan of platformers I'm glad to see there's a platformer being made :-)
It's fun and plays very well. An enjoyable cute game Tijne!

Did I saw a cow walking on water?
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