I'll try that, thank you
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Show posts MenuQuote
UpdatePalette()
Commits the changes you made to the game palette. The script global variable palette[] stores the state of all the colours of the palette. You can access the red, green and blue components with .r, .g and .b. The values range from 0 to 63.
Example:
palette[16].r = 60;
UpdatePalette();
will make the black colour turn bright red. When you actually change the variable, nothing happens. Call this function to update the screen
palette[1].r = 60;
palette[1].g = 0;
palette[1].b = 0;
UpdatePalette();
if ((event == eEventEnterRoomBeforeFadein) && (player.previousroom != <Roomnumber>))
{
hotspot[3].Enabled = false;
}
command | same as | response |
look | look room / look around | You are at the northern end of the catacombs. |
look wall | The wall is old and moisty. | |
examine wall | inspect wall / investigate wall / research wall / search wall | One stone in the wall is a bit loose. |
Quote from: CaptainD on Mon 15/06/2020 10:06:20
Oooooh definitely going to have to give this a try!! Nice one.
Quote from: Ponch on Sun 14/06/2020 16:13:15ThanxQuote from: Stupot on Sun 14/06/2020 07:05:31
Oh shit. This is cool.
Quote from: Mandle on Sun 14/06/2020 20:03:44
I'm gonna play this with some friends of mine who are HUGE Futurama geeks when we can hang out again!
Quote from: Stupot on Sun 14/06/2020 07:05:31Thanx 🙂
Oh shit. This is cool.
Quote from: Cassiebsg on Sun 14/06/2020 09:28:10
Wow, nice one!
I did however seem to have experienced a weird bug (nothing I have ever experienced before on an AGS game).
I was on round 6, clicked an answer and then the game just stopped responding. The counter stayed frozen at 2 and nothing happend. I had to close the game.I'll give it another play later, as I don't have the time right now.
By continuing to use this site you agree to the use of cookies. Please visit this page to see exactly how we use these.
Page created in 0.195 seconds with 15 queries.