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Messages - arj0n

#441
AGS has built-in support for OGG, so I prefer OGG.
#442
Yes, sir.
#443
works fine when placing it in the room_AfterFadeIn function
#444
@Peter:

Spoiler

walk as far south as you can from the first pillar, then stand behind the hedge on the left until you can only see half of the numerals on the pillar.
If you use the Look cursor on it from this angle, Thalia should be able to figure out what the numerals are.
[close]
#445
@Lurdiak:

Here's 2 examples:

Scrolling example:
Code: ags

Credits[0].DefaultCreditColour=15;
Credits[0].DefaultCreditFont=2;
Credits[0].DefaultCreditX=eCreditCentred;

Credits[0].DefaultTitleColour=3;
Credits[0].DefaultTitleFont=0;
Credits[0].DefaultTitleX=eCreditCentred;

Credits[0].CreditStyle=eCreditScrolling;

Credits[0].DefaultCreditStartTransition=eCreditScrolling;
Credits[0].DefaultTitleStartTransition=eCreditScrolling;
Credits[0].TypeDelay=2;

Credits[0].AddTitle("Programming by:");
Credits[0].AddCredit("name1[[name3[[name3");
Credits[0].AddTitle("Testing by:");
Credits[0].AddCredit("name1[[name2[[name3");
Credits[0].Run();


Typing example:
Code: ags

Credits[0].DefaultCreditColour=15;
Credits[0].DefaultCreditFont=2;
Credits[0].DefaultCreditX=eCreditCentred;

Credits[0].DefaultTitleColour=3;
Credits[0].DefaultTitleFont=0;
Credits[0].DefaultTitleX=eCreditCentred;

Credits[0].CreditStyle=eCreditStatic;

Credits[0].DefaultCreditStartTransition=eCreditTypewriter;
Credits[0].DefaultTitleStartTransition=eCreditTypewriter;
Credits[0].TypeDelay=2;

Credits[0].AddTitle("Programming by:");
Credits[0].AddCredit("name1[[name3[[name3");
Credits[0].AddTitle("Testing by:");
Credits[0].AddCredit("name1[[name2[[name3");
Credits[0].Run();
#446
Quote from: Wiggy on Thu 25/01/2018 11:30:46
...but I'm stumped on
Spoiler
fixing R. Kyvist's gramophone. I guess it needs the crank from the jack-in-the-box, but how to prise it off?
[close]
.

hint 1:
Spoiler
your can't get the crank removed from the box by yourself
[close]
hint 2:
Spoiler
your solution lies behind that huge critter
[close]
hint 3:
Spoiler
that huge critter might be hungry
[close]
Solution:
Spoiler
use the fruit on the huge critter
[close]
#447
Nice job, team!

Quote from: Renegade Implementor on Tue 23/01/2018 05:44:09
If there are any errors or dead links, please let me know.

Here's a couple of 404's:

Page: http://www.realityonthenorm.info/about.php
Section: Below the Question 'There seems to be a lot of characters, just how many are there?',
link 'Cast Line-up of RON'
issue: leads to a 404 Not Found
link URL: http://www.realityonthenorm.info/images/misc/20141206-roncast.png

Page: http://www.realityonthenorm.info/character.php?id=70
link: 'Download character files'
issue: leads to a 404 Not Found
link URL: http://www.realityonthenorm.info/downloads/characters/omni_kitten.zip

Page: http://www.realityonthenorm.info/game.php?id=101
link: 'The original version can be downloaded HERE.'
issue: leads to a 404 Not Found
link URL: http://www.realityonthenorm.info/downloads/games/rondos/r-ron-dos.zip

Page: http://www.realityonthenorm.info/news.php?month=5&year=2004
Section: 'Demos, news and happiness'
link 'Check HERE for a demo of "Retaliation" by EGAMEACE.'
issue: leads to a 404 Not Found
link URL: http://www.realityonthenorm.info/downloads/demos/RonRetaliationDemo.Zip

Page: http://www.realityonthenorm.info/resources.php
Section: Banner/Header text
Link: 'If you ever need anything else for your game head over to the forums where there are people who can lend a hand.'
issue: leads to a 404 Not Found
link URL: http://www.realityonthenorm.info/forums/
#448
Congratz, Akril!

Thalia's back!
This game is really big gameworld-wise, has a great story, lot's
of characters, amazing animations and clever puzzles.
Love the diversity of rooms ranging from low-res to vga style.
One of my favorites of 2018 already!
#449
Congratz!

Testing it was lots of fun!
#450
FOR YOUR CONSIDERATION (Best Non Adventure Game Created with AGS)...

Astron

http://www.adventuregamestudio.co.uk/site/games/game/2125/

Start-up screen:
[imgzoom]http://dam1976.home.xs4all.nl/AGS/Astron/Astron.png[/imgzoom]

This program calculates your zodiac signs for the following 7 astrology systems:

current system, still in use:
- Western (Roman),
- Chinese zodiac.

ancient systems, not in use anymore:
- Native American,
- Celtic,
- Australian,
- African,
- Egyptian zodiac.

available for Windows and Linux.

The 8 result pages after a 'date of birth' input (of a 'test person'):



#451
FOR YOUR CONSIDERATION (BEST DEMO)...

SRAM 2 - Cinomeh's Revenge (demo)



http://www.adventuregamestudio.co.uk/site/games/game/2152/

A full length, anachronistic text adventure with graphics for Windows & Linux.
You play as an assassin, on a mission to kill the tyrant king.
Explorer the fantasy land, solve puzzles and uncover mysteries...

Features:
To make sure everybody can play this game the way he/she did back in the 80's, the game supports the following 31 graphic modes.
You can switch between these modes anytime in-game:

* Amiga (2 versions)
* Amstrad CPC
* Amstrad Green Mono
* Apple II (2 versions)
* Atari 8-bit (2 versions)
* BBC Micro
* C64 (2 versions)
* Commodore Vic-20
* DOS CGA (6 versions)
* Game Boy
* Game Boy Color Hybrid Gold
* Game Boy Color Hybrid Brown
* Game Boy Color Hybrid Pastel (2 versions)
* MSX (2 versions)
* MSX2
* NES (2 versions)
* SMS (2 versions)
* ZX Spectrum

#452
The Rumpus Room / Re: I'M the boss!
Sun 21/01/2018 15:10:52
;-D So your customers now end up at the ice cream car like...



Gratz with your new function!
#453
Mmhh, odd. Worked fine for me in Chrome some time ago.
But hey, grab all 3 >from my ftp<
#454
General Discussion / Vertex Art e-books [free]
Sat 20/01/2018 21:57:07
Vertex Art e-book, issue 1, 2 & 3 (free): http://artbypapercut.com/

How-to, tips, tricks and what have you, about all things art.  Ryan Hawkins is an industry veteran with experience working with Blizzard, Pixologic, Vigil Games and more.  Plus, he brought along friends, Tor Frick, John Park as well as people from Blizzard and Naughtyimage Dog.  That's some pretty heavy caliber talent sharing their art talents.  Topics include sculpting, texturing, concept art, color theory and more.


#455
Count me +1 (my GF) as interested
#456
Hints & Tips / Re: Doc Apocalypse
Fri 19/01/2018 12:16:02
Quote from: CaptainD on Fri 19/01/2018 10:16:20
It did help on a couple of bits I'd missed mate!  ;)

Quote from: Ciara on Fri 19/01/2018 11:11:58
Thanks arj0n, I've now managed to finish the game & couldn't have done it without your help! :)

Glad it did help you both out after all :)

Besides finishing up 2 project of myself, I also do need to find some spare time to play the new version of DocApoc ;-D
#457
Hints & Tips / Re: Doc Apocalypse
Fri 19/01/2018 10:14:52
Quote from: MJL on Thu 18/01/2018 14:10:45
Note that Arjon's walkthrough is out of date in a few areas (play the new version dude!)
I'm aware of that, Mark. Haven't had the time to play the new version yet...
Hoped this WT would help them out, but apparently it didn't...
#458
Hints & Tips / Re: Doc Apocalypse
Thu 18/01/2018 10:01:01
CaptainD, did you use the transistor-radio on lewis so he hears a broadcast of the Resistance Radio, a rebel-group with Jack 'Long-Tongue' as spokesman?
#459
Hints & Tips / Re: Doc Apocalypse
Wed 17/01/2018 21:53:01
Quote from: Ciara on Wed 17/01/2018 21:23:11
Thanks again arj0n for your reply - it's very much appreciated! Something's not working out for me here or I'm doing the wrong thing?
Hey Ciara.
Sorry, I left out a part because I thought you had figure that part out already. Maybe you overlooked something :)

Quote from: Ciara on Wed 17/01/2018 21:23:11
I don't seem to be able to look at the drawing to see those columns?
The drawing is the key which is added to your inventory after using the notebook (found in the small bag) on Beth.
You should be able to look at this inventory item.

Quote from: Ciara on Wed 17/01/2018 21:23:11
Where is the strange structure? - is there an area I've missed? I'm completely lost????
The strange structure is that strange machine, left of the screen in the room which entrance was blocked with laserbeams.
And no, you're not completely lost, just stuck, a little bit ;)

So below is the part that probably contains something you might have missed.
This point starts when you arrive in Area 51.

WT Part 2:

Laserdoor:
Spoiler

Switch to Beth
Walk to the room with the crates
Tachy will follow
You'll end up at the double-door with an exit sign above it
Take the small bag
In the right-side corridor you'll see a toilet
Stand close and listen. Someone seems to be in need of toilet paper.
[close]
Spoiler

Follow your way through the coridor to the left
You end up at a laserbeam-protected door
Against the back wall you notice a desk and a computer.
The guard who usually sits there must be the person on the toilet in need of toilet paper
[close]
Spoiler

Look at the monitor
Beth notice a password is required
Use the keyboard below the monitor
A pop-up screen is shown asking for a password which you don't have
Click exit to leave the password screen
[close]
Spoiler

Walk back to the toilet
Walk back and forth in front of the toilet and listen to the person sitting on the toilet
After a little while the person thinks you're his colleague
Now he reveals the password
[close]
Spoiler

Walk back to the computer
use the keyboard again
Enter password: Roswell47
Click the Confirm button
[close]
Spoiler

The laserbeams are now disabled
Walk to the left
[close]
You're now entering the room with the alien machine... (walkthrough continues here)
#460
Hints & Tips / Re: Doc Apocalypse
Wed 17/01/2018 19:21:56
Your welcome, Ciara :)

OK, here's WT Part 3:



Alien machine:
Spoiler

Use small bag on beth
Beth now has the disc, notebook en a handkerchief
[close]
Spoiler

Use notebook on beth, she starts reading
One note tells you only a small person can use the teleporter
Another note shows a drawing on how to turn on the computer
The key is now added to your inventory.
[close]
Spoiler

Look at the drawing, it has 2 columns of 3 blocks
Notice the location of the 3 WHITE blocks: upper-right, middle-left, lower-right
Now click on the screen at these 3 locations
An alien appears in the strange structure, left of the computer
Tachy is interested in this event
[close]

Teleport:
Spoiler

Switch to (take control over) Tachy
Click with the use-cursor on the strange structure
Tachy enters the strange structure and disappears
[close]
Spoiler

He's teleported to an alien spaceship
He'll look around and go back to the teleport disc in order to teleport back
He reports his little adventure to Beth
On the ship he noticed the red laser beams, similar to the ones Beth has disabled
While Tachy was away, a new set of buttons has appeared on the pink screen
Tachy suggests he will go back to the spaceship, while Beth stays here and will try to disable the laserbeams on the ship using the computer in this room.
Therefor she will have to figure out the new sets of buttons on the screen.
[close]
Spoiler

Switch to Beth
Give the cd-disc to Tachy
Switch to Tachy
Use the teleport machine again
[close]
Spoiler

Switch to Beth
Look at the new set of buttons on the screen
At the right-side of the screen the new set of buttons are shown in 2 columns having 3 buttons per column.
click the follow sequence: upper right, upper left, lower left
(At this moment Beth still has no clue if this has disabled the laserbeams)
[close]
Spoiler

Switch to Tachy
You now see the laserbeams have been disabled
Walk to the next room
You'll see 2 teleport discs on the floor
Go stand on the first disc in front of you
[close]
Spoiler

Switch to Beth
Click the big button in the center of the screen, the one with the alien symbols
Beth will tell you this is the last thing she will do
[close]
Spoiler

Switch to Tachy
He notices that the cd-disc in his inventory has started to vibrate
Then suddenly an alien appears
It's a hologram, asking for instructions
Tachy chooses the option to destroy a huge part of the world
[close]
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