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Messages - arj0n

#641
Gratz you made it, VW!

Q:
Spoiler

I have the 3 disguise items (eyes-with-moustache, jack, id batch, mop and an item from the desk (can't remember it's name, there's no look-at option in the inv.bar) But how do I wear the disguise?
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#642
Quote from: xBRANEx on Wed 31/08/2016 18:25:18
About the puzzle:
Spoiler
Did you make sure that the sliders end up on the red part?
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Spoiler

Yes, but still fail to do a proper toss...
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EDIT:
Yeey,
Spoiler
after 42 attempts I made it to the other side
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Drat
Spoiler
now I keep falling. I think it's me, sucking at such arcade-ish puzzles. Sorry...
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EDIT2:
OK, that only took 7 times :)

Finished the game, sweet game and: what a beautiful outro. Well done.
And thanx for adding 'On turning ten' to the package ;)
#643
Don't worry about the time zone, as far as I know the deadline isn't that strict.
And if really needed, you can always get in contact with the host and try to get a deadline-extension.
But you're at 98%, seems you're gonna make it, yeey!
#644
This is SO my cup of tea!
Great job!
#645
Good luck on your game, VW. Really hope you can release it within time! (nod)
#646
Lovely little game, xBRANEx.

It's somehow impossible for me to
Spoiler

throw the rock to the other side.
Not sure if I have to aim for the pile of rocks or the tree.

Also: after I click the button, the sliders still move a tiny bit.
Not sure yet if that effects the toss or if it's just me sucking at such 'puzzles'.
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So I gave up after 20 attempts.
#647
Critics' Lounge / Re: Engine Test
Tue 30/08/2016 21:36:29
Quote from: nihilyst on Fri 26/08/2016 03:00:14
if you like the controls and the style and the feel this is going for.
Yep, controls work fine. I've always liked the top down perspective style, or in your case, the faux-top down perspective style.
Really hope you're going to make a game out of this!


(ah yes, The Adventures of JP & Cosmo... still remember that one)

EDIT:
Probably not that important or already tackled, but:
Spoiler

(in room 1): RawDrawImage: Sprite 22 colour depth 15-bit not same as background depth 16-bit
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#648
Some funny miscellaneous stuff I created:

Dragon:


FordThunderCougarFalconBird:


Just cruisin':


Evil Santa:


A-TEAM spoof:
#649
Nice sprite, VW!
#650
The windows version also comes with default graphics filter set to 'none', resulting in the game being shown in a tiny screen.
'Max Nearest-Neighbour' will do fine.
#651
That looks sweet, Brain! :)
Hope you manage to release it within given MAGS time.
Good luck!
#652
Thanx nihilist, seems I missed a little bug while fixing some yesterday... Fixed now.

Thanx ThreeOhFour & Slasher.
The game didn't came with a score system because I wanted to finish it within given time, and therefor left some ideas out.
But now there's a little and basic score system added. Hope this make the game a little more challenge-able :)

v1.5 is up now
#653
Quote from: slasher on Mon 29/08/2016 11:36:48
mind you, I may jump in at the last few seconds to retain my crown (laugh) (laugh)

Woot! ;):P
#654
Quote from: Stupot+ on Mon 29/08/2016 09:01:15
Are we expecting anything else? Radiant? Blane?
Y'all have until midnight (BST) on August 31st (about 2-and-a-half days) to stop Arj0n winning by dirty default (wrong)
Blane & Radiant, need some competition here. Winning by default ain't fun. (wrong)
#655
The Rumpus Room / Re: Happy Birthday Thread!
Sun 28/08/2016 22:44:25
Happy BD, Miez and Olle
#656
Very nice demo, BT & team.
Felt like an interactive version of the show :)
#657
Quote from: Matti on Sun 28/08/2016 13:41:18
Then I realized that now you don't get hit by boats at all :-D
Yeh, it's a bit too easy having no challenge at all ;)

Collision was completely broken. Fixed.

v1.4 is up.
#658
Quote from: Jack on Sun 28/08/2016 11:08:21
The biggest problem with the mechanics is the collision, which seem to come from the sprites.
The collision of each object (boats/raft) actually comes from a 'marker' sprite, which is a hidden sprite that sticks at the base of the visiual sprite and is less high as the visual sprite.

EDIT:
I looked into this and it turned out the collision was detecting the sprites, not the marker sprites. aaaaarrggg.
Another stupid mistake.

FIXED, v1.3 is up.

Quote from: Jack on Sun 28/08/2016 11:08:21
EDIT: Any chance of Johnny Castaway making a cameo?
Nope, he's busy dating the mermaid... ;)
#659
Quote from: Mandle on Sat 27/08/2016 16:20:55
Awesome game, very fun, but needs a little more balance to be an actual playable experience I think...
Thank you, Mandle.
And yes your right, the mechanics need some intensive fine-tuning
The problem was I choose to go for quick decisions made because of a deadline.
After all I had time enough to do a better game, but I didn't wanna take the risk
not to be able to finish the game 'properly' within time on forehand by keeping
improving it taking the risk of creating time-consuming bugs...
And somehow that always happen to me.
So toke the safe way. Apologies for the that.


Quote from: Mandle on Sat 27/08/2016 16:20:55
And, just to say it before anyone else does:
"Look behind you: A three-monkeyed boat!!!"
I was so waiting for who was going to say that line... ;)
#660
Thanx.

Yes, for now you only can mute/unmuted the music (hit 'm' key)
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