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Messages - auhsor

#61
http://bfaq.xylot.com/#nonags04
You need to fix the link for the "The Big List of Paint Programs!". It points to the old agsforums.com when it needt to go to adventuregamestudio.co.uk. At least I can find  Chris Jones for only $9.95!
#62
General Discussion / Re: I need more music!
Thu 29/09/2005 04:50:16
Try out Dream Theater. They are Progressive Metal/Rock, so they might be what you are looking for. They are one of my favourite bands. They have had a broad range of styles in the past and present so depending on what album you listen to you will get a different taste of them.

If you want metal the check out the album Train Of Thought. My favourite album is probably Scenes From A Memory and it is a whole CD that tells a story. It is very good and has many elements to it. Their older CD's, 'Images and Words' and 'Awake' are also very good and up their with their greatest. The newest album from them is Octavarium and it is one of their best. The title track from it is a 24 minute long materpiece.

I think I'm going to listen to that album now :=.
#63
Hey Minimi! Good to see you around these parts again. Nice looking guitar... One day I might get myself a 12 string.
#64
General Discussion / Re: Be your avatar!
Sun 25/09/2005 05:46:51
I think the reason that people don't put their face as an avatar is because thats not how they want to represent themselves on the forum. I associate people on forum with what their avatar/sig looks like and that is easily remembered. I think it would be kinda boring if everyone had their face as an avatar.

Those threads that you mentioned serve their pupose fine. Often (always?) there isn't enough space to show an interesting picture of yourself or other stuff in a 60x60 picture that would go into the post your picture thread.

I've been through a couple of avatars, including having me but I've stuck with this one now because I like it. Besides, you wouldn't want to see all the time would you? :P
#65
Avast! I almost forgets, I do! Arrr!
This be the day which you shall talk like us pirates of olde. Shiver me timbers and down me some grog I hope ye all will have fun on this important day.

This be a fine thread I say.

http://www.talklikeapirate.com/
#66
General Discussion / Re: S*T*O*R*M
Mon 19/09/2005 12:05:19
I had a go. They also sound a bit lame.

Strike
Team
Operating
Rescue
Missions

Secret
Threat
Operational
Response
Missions
#67
I'm very excited about the posibilities for the Revolution now. It really is the console that sticks out. It's pretty much exactly what Nintendo need to do to stay around next gen. I think those who are dismissing it as 'just a TV Remote' are really only looking at it at face value and are not reading the specs of it or the impressions of those who have used it.

I found on another forum a post for someone (who took it from somewhere else - so I don't know the origins ot it) who is answering a few questions about the controller.

***
From The Chaosengine

Here's an initial FAQ. More tomorrow.


So what did you play?

I played the Retro-fitted version of Metroid Prime 2: Echoes.

And ...?

It played far better than the original controls. Turning and aiming were instantaneous. Control was absolutely precise.

At a certain point during the demo, one of our designers did a double-jump over a gap and spun a full 180 degrees in midair before landing on the opposite side. When I saw this my arm literally started shaking and had to grab and squeeze the cup holder on my theater seat like Doctor Strangelove to hold my arm steady.

Then he circle-strafed around a Space Pirate.

Yes, circle-strafed.

In Metroid Prime 2.

And that's without target-locking.

How were the controls set up?

It was set up in the "nunchaku" configuration described in the article. On the left controller, the thumbstick controlled player movement, the upper trigger button was assigned to visor-switching, and the lower trigger was assigned to the "scan" function and locking onto a target. On the right controller, the controller itself moved the player's gun independently of the player's view (yes, you could fire at any point on the screen without changing the player view -- the gun tilted to face toward the aim point), the trigger button fired the gun, and three of the buttons controlled jumping, firing missiles, and switching to morphball mode.

How does it compare to a mouse?

From what I experienced, it seemed to be more precise than a mouse, but it's also much faster because it requires only a much smaller movement of the hand to achieve the desired effect. You just instantly point the controller at any part of the screen and bam!, that's where you're looking.

There is no lag.

There is no error.

It took a while to get used to the idea of how little effort is required to play a game with this controller. I kept wanting to lean forward and move the controller closer to the screen, and it took some practice to just sit back and just calmly move my hand ever so slightly.

At one point, someone said, "If you were to play a game with this against someone using a mouse, they'd have no chance against you." I had to admit it was true.

I've been using a mouse and keyboard for gaming for almost as long as I've been a gamer. I've logged over 80 hours so far in Battlefield 2 and I have a level 60 World of WarCraft character. If somebody had tried to tell me before now that a better controller would come along, I would have laughed at them.

But it only took me 5 minutes with the Revolution controller to realize that I don't need to use a mouse ever again.

Let's take a first-person shooter as an example. With a flick of the wrist, you can completely change your aim point from one corner of the screen to the other. Changing your aim point that way would require you to move a mouse all the way across a gamepad and could potentially take up to several seconds of pushing on a thumbstick with a standard console game controller.

Add to that the fact that the controller can correctly interpret roll (rotation of the controller clockwise and counterclockwise) and movement toward the screen or away from it, and you start to get an idea of the universe of new gameplay possibilities that Revolution games will be able to explore.

Gizzard: I would worry that if its in any way sloppily implemented, it will suck bigtime.

No worries in that category. If there was any sloppiness whatsoever, I didn't see it.

I do not expect to be using any other controllers ever again once the Revolution comes out.

The Angriest Smurf: This is cool as a novelty, but how does this lend itself to extended play sessions?

Try it yourself. Then see if you can still call it a novelty.

Trust me, I was very skeptical going into this. That skepticism is gone.

The Angriest Smurf: Could you imagine playing an FPS for over an hour with this without your hands getting tired?

Hell yeah, brother.

I often play Battlefield 2 for up to 3-4 hours in an evening (yes, I'm an addict), and after 10 minutes with the Revolution I'm ready to throw my mouse out the window for good.

When you take into account that the Revolution controller is very light (it seemed to me a bit lighter than I'd expect a TV remote of the same size) and that it's basically effortless to play with it, extended play sessions are a non-issue.

EvaUnit02: My concern is with playing today's standard genres of games. How do I play a racing game? Do I spin the controller around like a steering wheel?

That would be one way to do it.

Given the number of buttons available in the "nunchaku" configuration, combined with the tilt/rotate/push/pull aspects of the controller, I can't think of a game you couldn't easily adapt to the Revolution controller.

EvaUnit02: It's just not going to work.

I have played it. It works brilliantly.

So now that you've played it, what kinds of things do you think are possible with it that weren't possible before?

Off the top of my head:

A tennis game where your motions control the racket directly, and you never have to press a button the entire game.

A Harry Potter game where you can control Harry Potter's magic wand with the Revolution controller, and cast "Expelliarmus" with a few flicks of the wand.

... and where you steer your Quidditch broom just by steering your controller.

A boat racing game that lets you steer entirely by rotating the controller clockwise and counterclockwise.

A fencing game where you can slash, parry, and stab with the controller.

A Nintendogs game that lets you pet your dogs, pull on a leash, or throw a frisbee with the Revolution controller.

A real-time strategy game ... yes, on a console.

Furthermore, I want this RTS game to have a special cargo helicopter unit. Move the controller forward, and the cargo chopper descends and grabs hold of a tank sitting underneath it. Pull the controller toward you, and the cargo chopper lifts the tank into the air. Then you tilt the controller wherever, and the chopper flies over there, and you move the controller forward a bit to lower the tank to the ground again.
***
#68
Certainly very excited about all this. I'm downloading Bone now, and hopefully can unlock it when I can get dad to pay for it.

Seeing Sam & Max in a form outside of Lucasarts will certainly be better for the game I think.
#69
General Discussion / Re: The Ashes 2005
Tue 13/09/2005 14:55:17
Haha thats awesome, and mostly true... but that doesn't make cricket a bad game. It's much better that baseball and Amercan 'Football' in my opinion.

And yeah the Ashes were a bit of a disapointment, but I'm jsu thappy that Australia had some proper competition for once. It's been a while sinse we've seen Australia on the losing side of things.
#70
I really like that blob I do.
#71
My first attempt at these Photoshop thingy, so I decideed to do 4 of them. Sorry if they arn't that great :=


The pirate dog tries to run through the fence.


Grundislav makes a paper hat that doesn't like him.


Stay away from that stuff!


Pumaman is scared of me.
#72
The Rumpus Room / Re: Sam and Max 2 Cancelled!
Mon 12/09/2005 10:57:00
Indeed, those animations were awesome. It's more of a shame now that the game wasn't finished after seeing those.
#73
Me and my friend were in the computer labs at uni working on some asignment or something which involved using unix commands in the uni network thing. Well I was using the command 'finger' to see the login times of other people in the network, so I said to my friend: "I'm gonna finger you...". And yeah that was pretty bad as I wasn't even thinking.
#74
Nice work :=
It's good to see it all official.
#75
Just a bump to this... I was wondereing when this map thingy will go "live". It seems to be working pretty well as far as I can see. Only problem now is that the page has strange borders which can be fixed easily I assume.
#76
Advanced Technical Forum / Re: AGS 3D
Wed 07/09/2005 04:10:47
Nice!

Is it just me or is the Invert Mouse option not working any longer. And you probably know, but there are some speed issues with this one, especially when walking behind the buildings. Oh and another very minor thing - the position when you come out of Scids causes some clipping on the wall that normally isn't there when you walk against it.
#77
General Discussion / Re: Great Discovery
Mon 05/09/2005 16:08:10
I used to have two tpes of socks. Grey ones and white ones. The grey ones were for my school uniform, and since I don't go to school anymore, I only use white socks. Makes things much simpler.
#78
I can't say that I have a phobia to spiders. I don't particularly like them and they do give me the creeps, but when someone has to get rid of a spider in the house (usually huntsmans) it's me or my brother who has the honours. My older brother has a problem with spiders due to an unfortunate incident of putting his hand on a light switch when he was younger and a spider was there. That freaked him out a bit. Dad also doesn't like huntsmans because when he was little the outdoor toilet had heaps of them.

I must say that this site is really facinating. I spent many hours reading about spiders and looking at the cool pictures a while ago.
#79
Google Maps has interesting satellite photos of New Orleans now.

Go to http://maps.google.com/maps?q=New+Orleans&ll=29.992556,-90.089006&spn=0.021363,0.035306=e&hl=en and compare the old and new photos.

Crazy stuff.
#80
Now this is a reason to get a DS over a PSP.

 

etc...
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