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Messages - aureliendela

#1
Oh I'm sorry !
Actually, it was indeed a pixel issue. After mashing the leftclick, it finally worked.
Thanks you for the support, everybody !
#2
I tried with a larger sprite: no changes.
I checked the general script, which seems to be all right
And concerning the label thing: I don't even know what a label is or how to access the propeties.
I suck ! Please help !
#3
Look, when I swicth to the "Object" panel in the Room mode, it shows the key that I added, then I click on it and it display the object's properties panel. Then I click on the Event panel and they I click on the "..." button for "Look at object" and "Interact object".
it display the script sheet with the template I fill like this:

function TestKey_Interact()
{
  TestKey.Visible = false;
  cEgo.AddInventory (iKey);
}

function TestKey_Look()
{
   Display("A key. I wonder why is it in the middle of nowhere.");
}


Is that because the object ID is 0 ?
I'm lost :(
#4
Hello,
I'm working on my very first game and I'm training on a "Test" game in order to gather sufficent knowledge.
But I'm facing an issue: I just can't interact with object when running the game: They are perfectly visible, are drawn in front of my character when he's behind them and hidden when he's walking over them, but even after I followed two different tutorials, I can't interact (can't look, can't pickup) even if I have fllowed the scripting instructions in the tutorial.
Please help !
Have a nice day, though.
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