I was just wondering what sort of interface people prefer in adventure games.
It's only because I've noticed a few games coming up lately with the Curse of MI-type interface, which I don't particularly like too much.
Is that the way of the AGS future?
I personally prefer the good old Lucasfilm verb parser at the bottom of the screen, although I don't mind Sierra's icon based interface.
What do you guys think?
It's only because I've noticed a few games coming up lately with the Curse of MI-type interface, which I don't particularly like too much.
Is that the way of the AGS future?
I personally prefer the good old Lucasfilm verb parser at the bottom of the screen, although I don't mind Sierra's icon based interface.
What do you guys think?