Hi
I have now sorted this out and everything works as it should..
Aghhhhhhhh I need a very gentle hand with this code for it to work properly... Will you please help.....
In rep exec:
Code: ags
Or could have if an object is visible and player at given location.
All help appreciated
barefoot
I have now sorted this out and everything works as it should..
Aghhhhhhhh I need a very gentle hand with this code for it to work properly... Will you please help.....
In rep exec:
if (cwizard.x >150 && cwizard.y > 137)&& (cwizard.IsCollidingWithObject(object[7] == 1))
}
cwizard.Say("Ouch!!");
GiveScore (-1);
SetGlobalInt (1, 100);
Or could have if an object is visible and player at given location.
All help appreciated
barefoot