What makes you think I haven't searched about those problems first ?
http://www.youtube.com/watch?v=3LCiL1YCaWU
http://www.youtube.com/watch?v=3LCiL1YCaWU
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// room script file
function room_AfterFadeIn()
{
gGui1.BackgroundGraphic = 41;
WaitKey(40*10); //10 seconds with GameSpeed=40
gGui2.BackgroundGraphic = 42;
WaitKey(40*10);
gGui3.BackgroundGraphic = 43;
//and so on
gGui1.Visible= false;
gGui2.Visible = false;
gGui3.Visible = false;
player.ChangeRoom(1, 160, 160);
}
function load_AfterFadeIn()
{
StartCutscene(eSkipAnyKey);
Mouse.Visible=false;
Wait (40);
Mouse.Visible=true;
player.ChangeRoom(9, 111110000, 1111111);
EndCutscene();
}
function hexample_UseInv()
if (player.ActiveInventory==iItem) {
RestoreWalkableArea(2);
}
function cVamp_Talk()
{
if object[0].Visible == true dVamp1.Start();
else if object[0].Visible == false dVamp3.Start();
}
function cVamp_Talk()
{
if object(0).Visible=true dVamp1.Start();
else if object(0).Visible=false dVamp.Start();
}
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