First of all thank you for your support, it's always good to know that this game will have it's own audience once it is released who love this kind of games as much as i do.
The battle system is round based and that is because i wanted the player to have more options and the leisure to advance his own tactics instead of just hitting the same button until the enemy drops. During the battle which is closely connected to your character's advantages and disadvantages, you will have the opportunity to choose your weapon from your inventory and decide your battle manoeuvre, spell or trick among default actions or abilities you have picked through gaining experience. Of course a good armor is also a factor towards winning and if you want to play it smart you'd better take advantage of other factors as well, like poisons, the size of your opponent etc. As for your opponent be sure that he has his own abilities and he will change his tactics during the battle as well.
I hope that helped...
As i said earlier i don't want to give out much about the game but i want you to know that i intend to give the player as many options as possible, aiming at the Role-playing part of the game!
The battle system is round based and that is because i wanted the player to have more options and the leisure to advance his own tactics instead of just hitting the same button until the enemy drops. During the battle which is closely connected to your character's advantages and disadvantages, you will have the opportunity to choose your weapon from your inventory and decide your battle manoeuvre, spell or trick among default actions or abilities you have picked through gaining experience. Of course a good armor is also a factor towards winning and if you want to play it smart you'd better take advantage of other factors as well, like poisons, the size of your opponent etc. As for your opponent be sure that he has his own abilities and he will change his tactics during the battle as well.
I hope that helped...
As i said earlier i don't want to give out much about the game but i want you to know that i intend to give the player as many options as possible, aiming at the Role-playing part of the game!