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Messages - biothlebop

#301
There is nothing wrong with simple DDR mechanics though. I thought Fahrenheit was awesome even though the action scenes were just button pressing/reaction tests. In fact, it had the best pacing in a game i've played.
#302
I was ripping of the Flying Dutchman and the Million monkeys on a Million typewriters thing with that. As  I thought it, even if he blew his head with a stick of dynamite, there could be a possibility that after a thousand years his remains would have randomly restructured themselves and become a thinking lifeform, (or several) that once was human.
Also, if you were the last person on earth, and you built a temple that stretched halfway into the moon, would it matter if no one was there to see it (what would you do if you were alone in the universe, had a eternity to yourself, but could not create life ?).

I could see it even work as a adventure game (go Haddas), you could be equipped with that sword of his, and every time you use it on your self or plainly die (short of falling in lava), the game cuts onward in time and yor main character and the enivroment has changed.

You could either have a limited amount of times doing so, before not waking up anymore, example: Everytime he dies and regenerates, damage is done as well. As time progresses, his thoughts become less clear, in the end he doesn't even know why, or who he wants to avenge, it is just a animal instinct to kill the first living being he comes across. You (the person behind the computer screen) might even know he is the last person alive or suspect it, but he doesn't, and that keeps him moving onward.
If you play well or poorly, the outcome is the same: His thoughts fade away in the end as the last part of humanity in him disappears, but you can influence in if he ever learns the truth and gains a peace of mind.

If there are other people still roaming the earth,  if he ever meets one, and blames them for the murder of his closest, If he learns the truth while he still understands what it means, and if that makes him give up the ghost or shape the world so it could be inhabitable in a few hundred thousand years, it's up to you. The idea can and should be evolved if someone makes a game of it.

Helm: I read it as garbage man, thinking he was a living thing made of compressed cubes of garbage. That would have been great, still good though. You, Mr. Colossal and Progzmax got the palette/sprite skills.

Edit: This is a sprite jam after all, so here is something for the topic.

I recently used my industrial espionage skills to find out the ending of Indiana Jones and the Fountain of Youth. So here is the plot of the epilogue scene.
Indiana jones has just returned from his quest for the fountain of youth which was not exactly a fountain, but a heart formed of highly radioactive plutonium. It keeps him alive indefinately however.
He arrives at the Barnett college to resume his teaching, but faces difiiculties as the plutonium has caused his skin to melt off, and thus has trouble speaking. The students face difficulties concentrating as well, since it is hard to write down notes when you are coughing up blood all the time. Needless to say, Indy's career comes to an halt, and his office as well as classroom are quarantined off, since he leaves traces of radioactivity behind him. Brody sends him out on a quest of items, and indy does the job well, unfortunately they cannot be presented in public in the next couple thousand years.

It's one pixel too tall, and was not done in that res from scratch.
#303
It sounds a bit like older psychedelic rock (because you use traditional guitar/sound processing effects), generally too murky/delayed/reverbed out for my taste. The third one is cool, but because it repeats one basic pattern, I guess it would work more of as an transition/skit between two songs (if you expand it beyond an ep).
I love the psychedelic/experimental rock genre though, from some of the older stuff (Velvet Turner Group's Scarlet Warrior is great, it's got strange lyrics, children singing, a flute riff and other stuff that makes it sound quite special in my ears), to the newer (Flaming Lips). Today the possibilities for different sounds thanks to computers is so great (I want to see the marriage of techno sounds with rock), that I think you could try some electronic sounds as well.
#304
I just realized that the fan remakes I've seen were mostly sequels / exackt remakes. Where is the Bizarro-Secret of Monkey Island? I could have just missed it as well.
#305
That is awesome. I get a sci-fi feeling from it (mostly thanks to the green sky).
#306
It's all been sufficiently on topic so far, you are still free to wander further off. It's not just spiders, you know.
Gentlemen, behold! The Giant Isopod! http://blogs.acceleration.net/images/blogs_acceleration_net/russ/6/r_Giant_isopod.jpg
Basically, go apeshit with the theme.
#307
General Discussion / Re: fanboyism
Sat 25/02/2006 21:12:11
We are living in the afterfuture. (Multi-touch screen video)

mpeg
http://mrl.nyu.edu/~jhan/ftirtouch/multitouchreel.mpg
or
quicktime
http://mrl.nyu.edu/~jhan/ftirtouch/multitouchreel.mp4
#308
General Discussion / Re: fanboyism
Sat 25/02/2006 16:28:34
My parents have a old Klingmann piano, which does sound aged. It's not the same thing as a detuned instrument, I'd say it has a softer, ambient sound than new pianos. Guess that wasn't exactly what you meant though.
By the way, have you heard the Flecktones? This guy created his own drum machine/guitar/midi thing from the future. That can't sound old, after all it hasn't been invented yet.
http://www.flecktones.com/the_guys/futch.asp
#309
I used some shortcuts though.

http://koti.mbnet.fi/el_tonic/new/zxczxczxc.jpg
(all hand drawn to this point)

First I applied a cutout filter to a large high-color version to simplify the shapes, as it was really sketchy at the point and it didnt make much sense. Then I drew with full opacity the whole time until the design was the following.
http://koti.mbnet.fi/el_tonic/new/vandals.jpg

I rescaled it first once in the large version (looks better when it's flatter), then again into the 320 x 240 format. Then it was indexed to a (macintosh?) palette without dithering. It might not make much sense or be very ruins-ish, but it was qute fun to make.

#310

After walking miles underground after your friend Steve, you have had enough.

You: Where the hell are we?
Steve: We are in Rome, buddy.
You: We most certainly are not!
Steve: Oh, really? Well, have you ever been to Rome?

Truth is, you have not been much farther away from home than the white house in Zork. Gaping with your mouth open, about to say something intelligent such as "Oh yeah?!", Steve interrupts you.

Steve: Thought so. I have, on the other hand, and I say this place is about a mile from a quaint little cafe, where you can rest your feet.

Steve had been right about that 15-foot alligator earlier as well, so you deicide to keep your mouth shut.

Steve: Just look at this place. There's graffiti everywhere. Fucking vandals.

It looks like viking inscriptures to you, but you also thought the scribblings on the bus stop outside your house was secret CIA code until you turned twelve.
>
#311
I was thinking of the following:
The game is split into two parts. One involves the real world, where a person is sleeping deeply. You control his friends, who decide to play pranks on him and do things like draw on his face, place his hand in a bowl of water, tie his legs together with a piece of string, tape all of his stuff to the ceiling, keep a bag of chips under his nose etc. Generally mischief/funny things you can do to sleeping/passed out people.
The other part is played by the person sleeping. The things you do to him in the real world affect the nature of his dreams. Place his hand in a bowl of water, and he suddenly finds himself knee-deep in water; pinch him, and he is chased by lobster monsters etc.

It could either work out linearily, like most adventure games, or like DOTT, where you can switch the characters when you wish, and their actions influence events elsewhere. Personally I'd like to see it as dynamic as possible, but I haven't created anything in AGS, so I don't know what it's capable of.

I won't probably do it in the next few years (or any other game for that matter), but feel free to evolve the idea, or just tell me if it's retareded.

I guess I'm partly biting the IF game Photopia with this one.
#312
General Discussion / Re: ....I'm also a DJ!
Fri 24/02/2006 23:26:13
Quote from: BOYD1981 on Fri 24/02/2006 15:58:23
i'd try ableton but i find the price tag to be rather on the hefty side.
if i had the money i'd invest in that final scratch thing (two physical decks used to spin virtual vinyl), http://www.stantondj.com/v2/index.asp
mind you, if i was going to make music it would actually be making music with synths rather than just mixing.

I recently bought a EMU Xboard 49, and it came with a slimmed down version of Ableton live, as well as a coupon that allows you to purchase it for half the price.
As what comes to Final Scratch, the setup takes up shitloads of room, costs lots, and with Traktor being able to mimic quite well scratch effects I'd rather go for a Behringer BCD2000, unless you want to look cool with a pair of Technics in a booth. http://www.behringer.com/BCD2000/index.cfm?lang=ENG
#313
Certain fan games serve a point (have you seen the Head over Heels remake? download it!), as the original may have been on a platform that is now unsupported. They also bring some old games to a greater audience (I couldn't be arsed to play the first Kings Quests before the remakes, because I had the plot summarized and thought it was plain boring and conventional fantasy crap, but when I heard that fans made a remake of it, I wanted to see what the fuzz was about).

The trouble with fan remakes is as I see it that they often rape the old games because the people that make them have not the vision of the creators / their own contradicts/ they have none.

As an example: I saw the commentary for Robocop I some months ago. In the scene where Murphy's hand is blown off and he is shot, Verhoeven said that it was made ultra-violent, like a crusifixion of sorts, so he could arise as Robocop. When I saw tha movie I never drew any Jesus-parallells to it (although I thought it was great), but after seeing the commentary, I was surprised how many themes/ideas/levels I had simply submissed as "cool, his hand is a stump, look at that".

The thing is that when you make a fan remake, basically the plot, puzzles and other abstract stuff carries over. If you are not able to analyze the original deeply, you won't reproduce the thing that made it so special people actually want to make remakes of it.
#314
Yeah, I'm not bitchin' or anything if that's what you think. I don't think I will do that same idea again though, I'm too erratic to make revisions of past things and keep the core or the original, it would turn out completely different in the end.
As for winning, I don't really care much for that, mostly want to see the topic pushed to the limit of what it could be (see people get really creative), winning means there is little point in participating next month after all (although you may set ypur own perverted topic).
I thought of other things, like the ruins of Dachau with the infamous Arbeit macht frei gate and a really blue sky, green grass and other happy stuff to contrast the picture (and bring the whole time evens shit out aspect and it ain't much but rubble and a memorial anymore), but that topic would require severe referencing, or knowledge of how the places look like (feel free to do that pic), and even if I drew a childish version if it, people could think that I traced the outlines/perspective from some pic and colored it with crayon (I don't really like the comic/distorted perpective because I think that my realistic stuff has a lot to improve (studies, anatomy drawings, etc. are boring as hell) and thus don't see such a picture as an option). So, I'll post some background, but it will probably be completely out of my head and not make much sense, like the crab people one.
If you read all of this, I must be an excellent writer.
#315
General Discussion / Re: Is this possible?
Fri 24/02/2006 19:54:10
Quote from: Helm on Fri 24/02/2006 18:47:43

We have a lot. If I were a moderator you would not be banned just for saying that.

I propose you are made moderator. Then I will have one not be banned in stock for the next time somebody tries to ban me. Kinda like get out of jail free in Monopoly.

I saw a guy on a tv-program that could stratch his skin extraordinary amounts ( some kind of genetic disease).
Edit: His name is Garry Turner.
http://www.guinnessworldrecords.com/content_pages/record.asp?recordid=52812
Combine this with the fact that your eyelids and perhaps some strange muscles are the only thing that keep your eyes in, without them, your eyes would hang down on your cheeks, think I saw a some kind of rotten.com picture of that once. Not to mention the awesome guy in that previous post. So it could be possible. Maybe the guy is like goatseman of eyes.
#316
General Discussion / Re: Is this possible?
Fri 24/02/2006 18:17:53
Right! So who would then spead stupidity?
#317
The red thing is quite imaginative and three dimansional for a kid, it would probably be drawn from the front or side or something. Also some odd parts of kids drawings are often entirely covered with color, while other (large areas?) are left less finished out of boredom. You could probably try to hold the pen/mouse in your bad hand, using it like a knife when you carve your name in a tree.
#318
General Discussion / Re: Is this possible?
Fri 24/02/2006 17:57:34
But who would then spread misinformation?
#319
General Discussion / Is this possible?
Fri 24/02/2006 17:53:14
Either a really good photoshop or a freak of nature. (A picture of a man with his eyes drawn out, dunno if it's safe for work). http://uk.download.yahoo.com/pr/fu/oa/eyes.jpg
#320
Yeah it is a paintover in parts, tried to sample as few colors as possible. I think that even if I had used a month, placing the original beside a empty canvas, and copied it realisitcally without painting over, people would have no way of telling what I'd have done, and the outcome would be the same. So, you can disqualify that one, and if I make a new one, it will probably be something that isn't traceable (least from a photo, with the amount of pictures that float the web, you can probably manipulate any kind of image from a collage of pictures and not use your imagination in the traditional sense).
Basically posted it cause thought the idea was funny.
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