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Messages - birenbergg

#21
That looks promising! :)
Can you please direct me to the appropriate threads? I searched the forums before asking that question, but didn't find solutions.
#22
Hi, all. I have a few questions.

Is there a way to:


  • Change hotspot's Description EDIT: I found the solution,posted below.
  • Change inventory item's sprite
  • Skip a cutscene if it has a dialog inside it
  • End a dialogue by pressing a button (e.g Esc) or once a timer is expired
  • Build for Mac

EDIT: 1 & 2 is about dynamically/programmatically changing, of course :)

Thanks a lot for your answers! :)
#23
Quote from: ugobananas on Fri 08/04/2016 16:01:54
Nevermind, I was able to get the link to download.

So where exactly does one gets the book? :)
#24
Thank you so much, guys!

P. S. Wish it was something that is handled natively.
#25
Is there a way to check if the background music is playing, so it won't restart when the player enters the initial room?

Let's say I have an area with 5 rooms and the background music is shared between them. The player starts in room 1. When he changes to any other room, the music continues playing, but if he returns to room 1, the music restarts. That's not the effect I want.

I could use the event when the player enters the room for the first time, but what if the player quits then entire area and then would want to come back?
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