QuoteActually, your response reinforces my point. You thought that the ending you got was the proper ending to the game, which means that the information you collected up to that point worked to convince you that that was the way things should be -- and guess what -- it was the proper ending for that game. People need to look outside the box sometimes and realize that sometimes there is no 'right' ending, just different ones. For you, the ending you received (based on what you discovered) was the right one. For someone else playing that learned a few different things the ending they received was right for them.
If by "that game" you mean Babar's game, where he did not discover the entire truth and ended screwed up at the end, then yes, I guess it was the proper ending for that game, however I do not think it was the proper ending for the entire Mind's Eye game.
QuoteOnce you have played through to one of the five endings, you really have no desire to go through it again, regardless of the other endings. It was just too much work.
I guess at some point they had to choose between making the game shorter, easier and less exhausting to replay (and people who are not interested in replaying it would have thought they got less for their bucks), and making the game long enough so people wouldn't feel cheated by the short lenght (and exhausting the people who wanted to replay the game). Maybe they should have opted for the first option. I guess it all come down to what we said on the first page: "We never said it would be easy to implement." But it sound like an interesting game, I'll have to try it.
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Removed a big chunk that was possibly off topic, or out of place or something.