Voting this time was a bit of an adventure for me. I saw that one-screen and the "ambitious" alternative and immediately went for the alternative, thinking that the other game didn't have a chance.
I was immediately impressed with crave, animations, little scripting tricks, etc. I didn't find the sexuality really all that meaningful, but then little extras like dringing a stick-figure drink won me over. And then the x-ray vision. I thought it was a joke at first, since I couldn't get it to work on that pad at all. I then checked the manual--no instructions, I guess it's so secret you can't explain how it works in the instructions. The I read a little more about the game and decide to try out this x-ray feature. It's a neat idea but I can't seem to read anything without causing great strain in my arm and hand. It's too frustrating and hardly classifies as a skill or a puzzle. Also, no music/sound fx makes for very boring gameplay.
So I put down crave and come back the next day. Still no luck. I download chalk's quest. It's cute, though annoying that you can't skip the dialogues (I read faster than the stick-guy does). The music is appropriate and I like the animation/drawing better in this one. Then, I make the ultimate mistake. I finish the game.
Not much of a puzzle, and not enough self-reflexive commentary for it to entirely work as a joke game. I didn't like that a chalk man could be protected by--I mean, I get the joke, but I would have liked some way to make the object stronger than ordinary chalk. However, I do go back into it and after waiting through the slow opening sequence, I enjoy just clicking around at different things.
The game is cute, but too brief.
I try crave again, hoping the "frequency" clue will help. It's still a lushly illustrated game with some neat tricks, but no matter how I cramp-up my hand, I can't solve the puzzle in which you must read the text on the letter (it says something xxxx, something, but that's all I can see). Maybe it has something to do with my particular mouse, but it's just not working for me. That and the fact that most of the nudity really seems entirely supurflous makes it a hard one to vote on.
So in the end, I feel that Crave is a better game with more effort and time put in, and I would love to see a polished version, but Chalk's quest, which feels like a tiny polished stone gets my vote.
But don't follow my trend. They're both interesting games with good use of the restrictions. This is one I would hate to influence.
Good work!
I was immediately impressed with crave, animations, little scripting tricks, etc. I didn't find the sexuality really all that meaningful, but then little extras like dringing a stick-figure drink won me over. And then the x-ray vision. I thought it was a joke at first, since I couldn't get it to work on that pad at all. I then checked the manual--no instructions, I guess it's so secret you can't explain how it works in the instructions. The I read a little more about the game and decide to try out this x-ray feature. It's a neat idea but I can't seem to read anything without causing great strain in my arm and hand. It's too frustrating and hardly classifies as a skill or a puzzle. Also, no music/sound fx makes for very boring gameplay.
So I put down crave and come back the next day. Still no luck. I download chalk's quest. It's cute, though annoying that you can't skip the dialogues (I read faster than the stick-guy does). The music is appropriate and I like the animation/drawing better in this one. Then, I make the ultimate mistake. I finish the game.
Not much of a puzzle, and not enough self-reflexive commentary for it to entirely work as a joke game. I didn't like that a chalk man could be protected by
Spoiler
although it is unneccesary since the game will be solved the moment you see the scene, I should hide : a chalk umbrella
[close]
The game is cute, but too brief.
I try crave again, hoping the "frequency" clue will help. It's still a lushly illustrated game with some neat tricks, but no matter how I cramp-up my hand, I can't solve the puzzle in which you must read the text on the letter (it says something xxxx, something, but that's all I can see). Maybe it has something to do with my particular mouse, but it's just not working for me. That and the fact that most of the nudity really seems entirely supurflous makes it a hard one to vote on.
So in the end, I feel that Crave is a better game with more effort and time put in, and I would love to see a polished version, but Chalk's quest, which feels like a tiny polished stone gets my vote.
But don't follow my trend. They're both interesting games with good use of the restrictions. This is one I would hate to influence.
Good work!