Hi
I've been trying to select objects, but if they're quite small, I can't do it. Take for example a key, whose spine is very thin; I can only select with the mouse pixel-perfect, and it takes ages. I've thought of a solution to this (compare mouse cursor to a range), but can't figure out how to implement it. Also I've though of surrounding the graphic with a colour one shade above transparent (very difficult, always comes out white, no idea how to use transparency), and attach a small 10x10 pixel object the mouse x,y, and check whether it's colliding with anything (also no idea how to do this, having a general object in Global mode).
Can anyone help? Has anyone had this pesky problem before? I imagine so but can't find any solutions to it.
I've been trying to select objects, but if they're quite small, I can't do it. Take for example a key, whose spine is very thin; I can only select with the mouse pixel-perfect, and it takes ages. I've thought of a solution to this (compare mouse cursor to a range), but can't figure out how to implement it. Also I've though of surrounding the graphic with a colour one shade above transparent (very difficult, always comes out white, no idea how to use transparency), and attach a small 10x10 pixel object the mouse x,y, and check whether it's colliding with anything (also no idea how to do this, having a general object in Global mode).
Can anyone help? Has anyone had this pesky problem before? I imagine so but can't find any solutions to it.