Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - calacver

#161
AGS Games in Production / Otaku Rivals
Thu 11/08/2005 22:03:11
We just announce:

Otaku Rivals

The Story:

Kintaro Oe finds himself trapped in the real world at a university (well game real world) along with numerous other famous anime characters. The university anime club quickly assigns Kintaro to investigate the strange occurrence of appearing anime characters. Help him find the truth and also to return the famous characters back to their the anime world.

Team:

calacver (also known as arramor) : scripting, dialoque, sprite graphics, game design
mordalles : backgrounds, dialoque, game design, manga artist
additional help from maleko : game design
no music yet in production

FEATURES:
- 320x200
- lots of interesting characters including those from the most famous anime
- nice backgroundsÃ,  ;D (thanks to mordalles)
- funny dialoque and interesting puzzles
(i just summed up all adventure gamesÃ,  :D)

Additional Information:
As students and part of an anime club at our university, we decided to create a game for the club including most of the people active in it. The game introduces some famous anime characters, for example Alucard from Hellsing, and Kintaro Oe from Golden Boy. This is a general ANIME FAN GAME, but in an adventure environment.

Some screenshots:





Development Progress:

Story: 100%
Scripting: 60%
Graphics: 80%
Sound/Music: 0%

Expected completion date: Before Oktober
#162
thanks lakerz

answer to your question: Unfortunately it's the only one.
I did go for the old skool look. So thanks.

thanks for playing and commenting
#163
Critics' Lounge / Re: A Few Ingame Jokes
Sat 06/08/2005 23:06:55
QuoteAnother good one is Monty Python stuff, so if you adapted a more Pythoneske type of language and mannerisms, you could make anything quite funny.

the world can learn a thing or two from monte python. :)
#164
thanks for playing and comments.
#165
Critics' Lounge / Re: Sprite CC
Wed 03/08/2005 07:33:46
that's a very good sprite for a first time. Very good! You could give him wilder hair :)
#166
Critics' Lounge / Re: Monkey walkcycle
Wed 03/08/2005 07:26:27
No, i am complementing you. That's what I mean, i'm glad you do it in your animation since the walkcycle on the first page doesn't have that. :) I know you already do it, that's why i am complementing. :)

mats:

yeah, i like the walk your going for. Yes, i like it, i wanna play the game :)
#167
very good! I think doing it in paint just amplifies how good you are! :)

Keep up the good work, can't wait to see those cool characters brought to life.
#168
Critics' Lounge / Re: Monkey walkcycle
Sat 30/07/2005 22:45:32
that looks really cool. He's got a nice exaggerated movement now which is what you normally want in a cartoony game. I'm glad you changed his arms and legs from the first sample, he's right arm must go forward when his right leg goes back.

It looks excellent. tail is nice too, it bends great, great realism.

I, for one, love it.

p.s. a monkey swing movement (earlier mentioned) might also have been a nice option.
#169
thanks for completing it.

QuoteI found that the following were more of pixel-hunting than anything else, and I really dislike pixel-hunting:

yeah, o know, next time i'll definitely not be so untidy in this context. You forgot about the pearl :)

i forgot the quit :) sorry.

thanks.
#170
i definitely be waiting for you to complete this project. Looks very good.

I have some experience with making RPGs, but not with AGS or such engine.

It takes a while to get everything done and building the tiles (of course you don't need to really build tiles in ags) and building the story and characters.

All i say is goodluck and can't wait for it to be finished :)
#171
hey, great going!!! I loved cirque de zale. I'm mad about Japanese RPGs, i've played them all from chrono trigger, chrono cross, zelda, ffseries, secret of mana, seiken densetsu 3(great game, sequel to secret of mana .. i think), breath of fire, illusion of gaia, lufia1+2 ... list goes on.

The greatest of them all (a bit newer of course) suikoden 1 and 2. Best games ever made.

I'm glad you are pushing AGS in this direction. Can't wait to see a finished game.

#172
i want to download this, but my connection is just to slow. grrrr. bummer.
#173
thanks rui.

no, i don't have music in my game, except for a song at the ending. A funny song. If you have watched the anime series azumango daioh you'll recognise it.

so go winamp all the way :)
#174
Thanks, captain nemo.

i never played igor before nor heard of it. But i'll go check it out. Is it an AGS game?
#175
AGS Games in Production / Re: Hero Theorem
Sun 24/07/2005 22:54:28
Hey, bernie, looks excellent. I'm mad about the green feel (atmosphere) your game has throughout. It makes it kinda sinister and mysterious. Can't wait to play it.

I know a lot people have commented on your bgs, and there's the bumping thing, but... but... i can't help myself.... losing control ..... noooo..... YOUR BACKGROUNDS ROCK!!!!! WOOOWWWWOOOOW!!!!

That reflective floor in the office, from a distance it looks 3D. Way to go! This is gonna be great.
#176
i get internal server error with this last link too.  ??
#177
i tried both links, one givin by marlomoe, and one at top. Both failed with error -- internal server error.
#178
keep up the good work guys. Waiting in anticipation.
#179
This game looks awesome. I like the graphics, very cool. I creates an excellent atmosphere.
#180
Hints & Tips / Re: He's Gone Historical
Wed 20/07/2005 21:04:14
Quote from: Irish on Tue 19/07/2005 17:22:00
I have done everything here, and yet there is no movement of the stable boy,nor anything the princess has 4 me, and the tree i looked in with torch and says there is nothing in it...where do i get this sword? thanks!

hi.
Spoiler
To get the sword you must pull it from the stone, for that you need the hand lotion in the princess's room. The pirate only hides the sceptre in the tree once you threaten him with the sword. The stable boy will move once you pull the sword out and leave the map. Give flowers to the princess after you look at the pearl on the dresser. She will give you her armour to repair.
[close]
SMF spam blocked by CleanTalk