It's working, thanks! Stupid gremlins

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Show posts MenuQuote from: VampireWombat on Sun 23/12/2018 14:55:51
I was hoping to have a version complete before Christmas, but doesn't look like that's happening. But I might be able to share some images later today or sometime tomorrow.
Quote from: arj0n on Wed 19/12/2018 11:58:26
And where's Cat entry?
void PlayBlocking(this AudioClip*, AudioPriority prio)
{
AudioChannel* c = this.Play(prio, eOnce);
if (c)
{
while(c.PlayingClip == this)
{
Wait(1);
if (Game.SkippingCutscene)
{
c.Stop();
}
}
}
}
Quote from: Khris on Thu 20/12/2018 12:00:04That's an excellent advice, I never thought about that.
Some people like to declare some spare variables in case they need them for patching things later.
Quote from: grizzlypants on Sun 16/12/2018 12:50:48Wait, there is a minimum length for a game to call it a real game? In this case quite a few of my games don't count
I hesitate to call it a "real game", since it probably takes less than ten minutes to finish, but it's a completed game, so here it is.
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