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Messages - cat

#1501
Good point. Wait() should also work well with cutscenes.
#1502
Is it possible to play an audio clip in a blocking manner (i.e. synchronously)? It is part of a sound related puzzle where after a certain interaction I play a sound and when the sound is finished I do something else.

If it is not possible, I guess I could either check in repEx for the playback to finish or do a while loop in the calling function and check there.
Ideally, I would be able to combine this with a cutscene i.e. player interacts with item, sound starts, player clicks or presses escape, the action afterwards is performed immediately.
#1503
It worked! I set my theme to AGS Compact as well and I can post with Firefox.
#1504
Test

Edit: Wow, I tried Firefox from home, from the phone and from work, Chrome from work and now IE from work. The only browser where I was able to post was IE11 8-0 ??? :-X
#1505
Congrats on the release! I liked the first episode, good thing you completed the game.

Putting on moderator hat: Please create a new database entry for the full game. Otherwise, the download stats, nominations, links from extern etc. would be messed up. Additionally, if you add a new entry, you will be able to participate in the AGS awards 2018 with the game.
To make it clear that the full game was released, you can edit the page of chapter 1 and add a note and link to the full game. I have no idea why you cannot update the entry yourself, it looks alright to me. However, I can update it for you, if you want.
#1506
Since you asked especially for feedback, I've moved the thread to critics lounge.

I'm looking forward to many father-son productions :)
#1508
In case the scanner does not work: Simply use a normal digital camera (maybe even the one from your phone will do). It might require a bit more post processing (trimming and color adjustments) but I'd really like to see your hand drawn backgrounds.
#1509
Quote from: Mandle on Fri 07/12/2018 15:18:42
Potential Cornelius Cat sequel?!
Now that MAGS allows pre-existing content, this is the purrfect opportunity.
#1510
Quote from: VampireWombat on Thu 06/12/2018 13:14:22
Will there at least be Dr. Seuss style rhyming?

Who knows? I have bought some crafting supplies and cotton wool and the puzzles are also planned out - which means: I'm in!
#1511
Nice topic, but I'm not sure I have time to enter. Let's see ;)
#1512
Thanks! I set the pick. Charming game, but sadly I'm stuck close to the end
Spoiler
What is the authentication code?
[close]
#1513
Well, that was a bit insane, I guess. Maybe I could have flipped the walking frame instead of keeping the stick in one hand. But actually, I think the animation turned out quite well and I'm a bit proud I pulled it off.
#1514
Doing animation isn't that hard (except for walkcycles, maybe), it's just a lot of work. And even for walkcycles there are tons of tutorials and templates out there.

I guess most people are just too lazy to do animations themselves. But if you consider something tedious and time consuming, why should someone else want to do that work for you?
At the beginning, I also hated to do animations, but then I got to rather like it, because my mindset changed. It is very rewarding to see the characters you have created come to life (it also helps to have good software, I strongly recommend Aseprite for pixel animation). On the other hand, I'm not sure I would want to animate other people's sprites.
#1515
Really? Does no-one here play games anymore?
#1516
Adding a dash of it to a cup of black tea would be quite seasonal.
#1517
Great! I stick to StopFollowingAsync, since I want to walk directly afterwards.
#1518
It works now :)

Ah, I am so used to Javascript with Closure compiler type annotations, I completely forgot it is not possible to have non-nullable types in C#.

I prefer option 3. I tried it in AGS and there the current walk is not stopped. The mouse will continue walking until it reaches the cat and then stop. StopFollowingAsync sounds like a good add-on. I think it's much easier to explain this way.
#1519
1. Tabata
2. arj0n
3. selmiak

I liked Cleanic's idea best, but since this was a competition with color limit, no points from me.
#1520
Good idea. Sadly, I didn't find anything that seems more helpful.
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