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Messages - cat

#2141
The Rumpus Room / Re: The Points Game
Thu 17/11/2016 18:06:36
Maybe we need giraffes instead?
#2142
Bring it on your tablet and show it to everyone. This way you would also get immediate feedback :)
#2143
The Rumpus Room / Re: The Points Game
Thu 17/11/2016 10:20:25
And now for something completely different.
#2144
The Rumpus Room / Re: The Points Game
Wed 16/11/2016 21:13:56
this, that and something else
#2145
The Rumpus Room / Re: The Points Game
Wed 16/11/2016 20:39:02
this and that
#2146
The Rumpus Room / Re: The Points Game
Wed 16/11/2016 20:23:54
There we go.
#2147
Quote from: Dave Gilbert on Wed 16/11/2016 14:07:29
Shall we do the hotel-formally-known-as-Mercure bar?

See you there on Friday!
#2148
For a quick and easy change: can we simply add this link http://www.adventuregamestudio.co.uk/site/games/allgames/1/date/desc/ to the right side menu of the games page labeled as "Recently Added Games" under the "All Games List"?
#2149
Congrats Slasher, it was a fun game!
Thanks to the people who voted for cheKKen!
#2150
Is anyone up for meeting at a pub (or the bar of the Ex-Mercure or the Premier Inn) on Friday evening?
#2151
Quote from: Gurok on Wed 16/11/2016 03:08:49
Whenever I go to the All Games list in AGS Games, I find myself sorting the list by release date to see what's new:

Same here. Since the recent news on the main page is not recent anymore - wouldn't it be a good idea to show new games there instead?
#2152
Quote from: CaesarCub on Tue 15/11/2016 15:46:45
I'm actually toying around with a proof of concept, to see if I can find a way of making verb coins that I would like to use myself.
I found interesting the idea of having them on a right click as a list, showing to the side of the hotspot, with a contextualised list of verbs, and have it close by itself if the mouse gets too far away from it or if the users clicks outside.

I once made a game with a context sensitive verb list (http://www.adventuregamestudio.co.uk/site/games/game/1359/) and people seemed to like it. I'd love to see what you come up with. Maybe you could try it in a new MAGS game - I'd play it ;)
#2153
Completed Game Announcements / Re: Tales
Tue 15/11/2016 14:25:17
Congrats on the release! Please don't forget to add the game to the AGS database to make it eligible for the next AGS awards!
#2154
The thing is, it also differs what people like/dislike. I, for example, dislike the old sierra GUI. I find it very inconvenient.

The two button interface is very convenient but unusable for mobile and you have to add a description or tutorial on how to use it because people not used to it (i.e. almost everyone who does not frequently play recent AGS games) don't understand that they can even use the right mouse button. Despite the name, people don't read readmes.
Same for the hold-down-mouse-for-verbcoin GUI. I once rage-quit a game because I didn't understand how the GUI is supposed to work. And when finally finding out, I was so angry I couldn't be bothered to try it again.
The single-click verbcoin and LA onscreen verbs on the other hand are rather self-explanatory.
#2155
Quote from: Danvzare on Mon 14/11/2016 15:02:43
Something we all seem to agree on though, is that the two-button system is better. Although our reasons for that seem to vary greatly.

No, we don't.

Edit: I just want add, I love the discussion here - so much valuable input to consider.
#2156
Thanks for sharing your thoughts, guys!
#2157
I'd still be interested in hearing what you don't like about verb coins (and I don't mean those where you have to hold down the mouse button) and what other input method you would suggest that doesn't rely on having a right mouse button.
#2158
Honestly, I don't think the verbcoin per se is bad. It is terrible if you have to hold down the mouse button to activate the verbcoin but it's okay if you just have to click once to show the verbcoin and click once more to select the option.
Verbcoin also does not say anything about what verbs to be shown. They can be even context sensitive.

I think with the increasing popularity of mobile gaming, left-right-click will soon be rather obsolete.
#2159
The Rumpus Room / Re: Happy Birthday Thread!
Sun 13/11/2016 20:56:20
Happy birthday, Snarky!
#2160
You are a game making machine! :)
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