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Messages - cat

#2381
@Funkpanzer Ohhh, too bad. Is there not a chance you can finish it up today and tomorrow? Will you complete the game even if only after MAGS is over?

@Stupot Speaking of tomorrow: The deadline is 23:59 GMT, not japanese time, right? RIGHT???

@Mandle Looking forward to hearing your voice acting!
During Golden Week all tourist and travel things are crammed and exorbitantly priced anyway - there is nothing better to do than locking yourself in your room in front of the PC and make a game (at least, that's what you should tell Misa :-D)

I'm already in panic mode about our game. There is still sooo much to do... we will finish, but the questions is, how big a disaster it will be...
In the meantime, here is the most spoilery pic so far:

Spoiler

[close]
#2382
GANBATTE!
#2383
Quote from: Mandle on Wed 27/04/2016 03:59:16
Augmented Reality Game? Hmmmmmmmm...you might be right...

Good idea! Shouldn't be too hard to code. Let's see if I can squeeze that in until Saturday.
#2384
The Rumpus Room / Re: The Points Game
Sat 23/04/2016 07:40:25
Mayonnaise in sushi? Use wasabi instead!
#2385
Quote from: AGA on Sun 17/04/2016 18:45:57
Cat mentioned Croatia as an option a couple of years ago, so maybe we can consider that as an option.

Since I assumed that we cannot attend Mittens this year, we already booked another vacation. So chances are pretty low, that we will come even to Croatia.

I will most likely attend AdventureX this year again. This is always an option for those Europeans that can't attend Mittens overseas. I hope to see some of you guys in London :)
#2386
Yeah, at least that timed pixel-hunt puzzle is done. But I dare to say, progress is SWEET!
#2387
Quote from: Vincent on Tue 12/04/2016 22:39:37
Code: ags

PS.emitter_set_transparency (s, 100, 100); 


Thanks, this did the trick! :)
#2388
Ah, good idea, I'll try that.
#2389
Hi!

I've tried this awesome module in Cogliostro's version and the effect looks awesome!

I just don't know how to stop if afterwards. I start the effect like this:

Code: ags

int s;    // system identifier
s = PS.CreateSystem(140, false, dtBackground);

PS.emitter_creation_mode (s, rmAllways, 0, 2, 1);
PS.emitter_set_position (s, ptPoint, 315.0, 95.0);
PS.emitter_set_velocity (s, 90, 140, 240, 300);
PS.emitter_set_age (s, 130, 140);
PS.emitter_set_sprite (s, 1, 1);
PS.emitter_set_scale(s, 50, 100);

PS.action_set_bound_box (s, 0, 0, 640, 270);
PS.action_add_force (s, ftConstant, 0.0, 9.8);  

WaitSeconds(4.0);

while (PS.num_systems)
{
   PS.DeleteLastSystem();
}


The problem is, that all sprites stay stuck on screen after the effect is ended. How can I remove them?

Edit:

Ok, I've added
Code: ags

PS.emitter_set_age (s, 0, 0);      
WaitSeconds(3.0);

before the cleanup. It looks better, but there is now still one sprite flickering at the origin. Is ist possible, to just turn it off and wait, until all sprites are gone?
#2390
Quote from: Mandle on Mon 11/04/2016 15:53:41
My cold has cleared finally,...

Of course it has, because it traveled half around the globe and got me today.
#2391
The Rumpus Room / Re: Happy Birthday Thread!
Fri 08/04/2016 11:17:57
Happy birthday, Matt!
#2392
Quote from: Mandle on Wed 06/04/2016 14:03:02
You need a date for the ceremony, babe?

I'm standing right over here!

Don't be shy, sparkle-eyes!

How could I resist such an invitation? See you at the theatre ;)
#2393
Miez and I are going to heat up the competition with a game about a volcano eruption 8-0
#2394
Is there a date for the ceremony yet?
#2395
We will not make it either, but we wish you an awesome Mittens!
#2396
Oh no, I crashed the game when right-clicking on the other side on the island :(

Spoiler

---------------------------
Adventure Game Studio
---------------------------
An internal error has occurred. Please note down the following information.
If the problem persists, post the details on the AGS Technical Forum.
(ACI version 3.3.4.2)

Error: prepare_script: error -18 (no such function in script) trying to run 'hOtherside_Look'   (Room 1)

---------------------------
OK   
---------------------------
[close]

Found another bug:
Spoiler
During the race, when the squirrel is dead already and you click it, the dialog will start again and only after that the end sequence will happen.
[close]

Other than that, hillarious game!
#2397
The Rumpus Room / Re: Happy Birthday Thread!
Thu 31/03/2016 18:54:29
Happy Birthday, Dave and Ali!
#2398
Hints & Tips / Re: Camp 1
Sun 27/03/2016 18:30:46
Solved!

Spoiler
I looked and interacted again with the items around and then it worked.
[close]
#2399
Quote from: selmiak on Fri 25/03/2016 11:55:48
I want to vote for mortimer mouse as best character, not the cat. Meh, then I vote for Jimi! :P

Mortimer is very happy that you like him *squeak*
#2400
Hints & Tips / Re: Camp 1
Fri 25/03/2016 08:39:31
Spoiler
I have power in the tent and the 4 spark plugs but no jumper cable
[close]
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