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#3381
Water dragon, week 2, step 2 - Color
Back to initial post

I started coloring the basic sketch.


I made a deep, dark mouth as suggested by SookieSock. I also tried to use the foreground kelp to frame it as suggested by ThreeOhFour.

Before I start shading the dragon I want to get the anatomy right. I'm not fully satisfied with the arms and legs yet.
I'm also not sure if I should add more details to the kelp or leave it just loosely defined.

Any critics and comments are welcome!

Now some more comments on posted pics:
Andail Good change in the composition, I now get a much more hunted feeling.
ProgZmax I really like Ryan Timothy's paint over. I think without the distracting lines from the lighthouse the scene is much easier to understand.
miguel I can't really put my finger on it, but the monster doesn't seem to be part of it's environment.
Cerno Ah, now we are going somewhere! The wings will probably also be lit from below.
Mordalles I think the destroyed city theme works much better than the cave background. Also great enhancements on the shell, it starts to get really creepy now.
waheela I really like the texture on his shoulders. I agree with others that his hands should be bigger. I don't see anything wrong with the human hand except that it is drawn much more detailed than the rest of the picture.
Misj' That's such a pity, your drawing was looking great already! Also your analysis were very insightful, thanks for that - I hope you will finish your pic none the less and post it on the forum.
#3382
The Rumpus Room / Re: AGS Doctor
Fri 17/05/2013 20:58:57
Quote from: Sunny Penguin on Fri 17/05/2013 20:11:23
Sometimes you'd be just as well putting some ice on it.

I wouldn't do that for the problems with peeing  :P
#3383
Ah, thanks for elaborating! I'll keep that in mind.
#3384
@waheela I like your first colored version, but there are some issues with the last one:

I like the change of the hands, they convey much more emotion. But the big tummy makes him look obese instead of big. There is also a lot of pillow shading going on, especially on the arms and belly. Take another look at your first colored version, although it's rough and not defined, you did a much better job there with shading.

@Ilyich Thanks for your comment! What do you mean by "it's not very defined and doesn't allow for a lot of extras"
#3385
Water dragon, week 2, step 1 - Color
Back to initial post

So, update for my drawing!

I started to decide on the colors. The water is blueish green, the kelp yellow-green, so I decided for my dragon on purple to get some contrast here. Underwater there is not much perspective guides beside the kelp going up to the single focus point out of screen. So I intended to use Aerial perspective (does this name even fit for an underwater scene?) which basically means stuff that is farther away is less saturated.

My goal was to draw the viewers eye from the bright top to the mouth of the dragon. At the first try, I didn't succeed at all. It is colorful but looks flat and dull. You can especially see that in the desaturated version I put underneath.

I started to add more contrast but was still not satisfied. Finally I changed the purple to a bluer tone, added shadows on the dragon itself and darkened the mouth as suggested by SookieSock.


#3386
Miguel: Scary monster with high level of detail. I like that you changed the tail. Now the colouring looks a bit flat, so I'm looking forward to your next version with shadows and stuff.

Misj: I'm glad you changed the monster to look more "monsterish". I like the composition a lot, the foreground monk adds
depth. Only the left wing bothers me a bit. I don't know if it is because it's cut or something different. I seems out of
balance.

dactylopus: I already gave you some feedback the previous week. I like the new version much better, the proportions work
really well and the hand in the front is scary.

loominous: Very atmospheric scene, immediately reminded me of this. However, I'm missing the monster feeling a bit.

ProgZmax: When I first saw your last week's sketch, I was a bit worried how you will draw the attention to the focal point. But you did a great job with lighting to pull the priest(?) in focus. My only complaint would be that the gun man looks a bit stiff.

waheela: I think you created a very believable combination of man and crocodile. Your drawing shows the scene from your original post very well. However, I'm missing some emotion on the Kus' side. Is he aggressive? Curious? Even scared of the outcome of this fortune telling?

nihilyst: I like the organic look, a place where I definitely wouldn't want to be. I would love to see more variation in the saturation and contrast of your drawing. Try to play a bit with Aerial perspective

mordellas: I love the composition and details on your monster. Looking forward to see this colored.

Cerno: I think you captured very well that this is a heavy mammal that on one hand struggles a bit to stay in the air, but on the other hand can smash you with ease. I'm not too fond of the feet, though. They look like they belong to someone else. One suggestion for the next stage: Define your light source and see, where there will be shadows.

Andail: This pic reminds me of Aeon Flux. That's also the feeling I get from the moster - something hovering over the city, but not about to attack, only observing. I'm not sure if this is what you were going for, but I like it. I also like the composition and colors.

selmiak: As mentioned before, I like the atmosphere and pose of head and arms. But I think the tail is hanging too relaxed.

SookieSock: Wow, that's some scary tree... the missing face is great. The only thing that bothers me a but is the different level of detail of the tree and the knight - but I guess this is still work in progress, right?

Snarky: As mentioned before, I love the mask-like face, the perspective and especially the pose. Looking forward to what the interior and furniture will look like.

Kasander: I love it - it's so scary and weird, definitely one of the most original monsters in this workshop!

304: I like the lighting and the spikes of the monster. However, I think the pose is a bit stiff. On the other hand, it has a zombie-esque look now!

Edit: Just realised that some people added new versions of their drawings. If not mentioned otherwise, I refer to the drawing first posted in this thread.

Edit 2:
Quote from: Misj' on Wed 15/05/2013 18:12:11
I don't know yet, which design I'll go for; but I kind like the right most of the second set. It's nice and simple (which fits the innocence of the characters). Ideas and comments are appreciated.
The problem with this design is, it won't stay up - the slightlies movement and the scene will change from Disney innocence to R-Rated  ;)
#3387
Quote from: AGA on Wed 15/05/2013 16:37:32
CTRL-SHIFT-R should force a hard refresh in most browsers, no need to go closing windows.

That did the trick, thanks!
#3388
I still don't see the image, it should look like this:


Do you see the correct pic?
#3389
I just noticed that there is an invalid pic for http://www.adventuregamestudio.co.uk/site/games/game/1176/.

I tried to replace the image link with the screenshot from the agsarchive, but it would not work. The new link is not stored.
#3390
There were plans to start a new OROW, but then the Monster illustration workshop started. I'm sure there will be an OROW after the workshop has ended  :)

Better make only one event at the time so people have enough time for it!
#3391
Water dragon

Link back to original post: http://www.adventuregamestudio.co.uk/forums/index.php?topic=48175.msg636453462#msg636453462

This is the result of the first week:


Water dragon, week 2, step 1 - Color

So, update for my drawing!

I started to decide on the colors. The water is blueish green, the kelp yellow-green, so I decided for my dragon on purple to get some contrast here. Underwater there is not much perspective guides beside the kelp going up to the single focus point out of screen. So I intended to use Aerial perspective (does this name even fit for an underwater scene?) which basically means stuff that is farther away is less saturated.

My goal was to draw the viewers eye from the bright top to the mouth of the dragon. At the first try, I didn't succeed at all. It is colorful but looks flat and dull. You can especially see that in the desaturated version I put underneath.

I started to add more contrast but was still not satisfied. Finally I changed the purple to a bluer tone, added shadows on the dragon itself and darkened the mouth as suggested by SookieSock.



Water dragon, week 2, step 2 - Color

I started coloring the basic sketch.



Water dragon, week 2, step 3 - Anatomy

I changed the eyes and arms as suggested. Lots of cursing included. I also tilted the head slightly for better consistency in perspective.



Water dragon, week 3, step 1 - Shading



With help from Ben's fantastic paintover I tried some shading. I'm still missing some highlights on the kelp and I'm not satisfied with the legs yet.

Water dragon - Final drawing

Click on the picture for the high-res version:

#3392
Quote from: Calin Leafshade on Mon 13/05/2013 17:13:48
I disagree. I think the emptiness of the face is part of the allure of the monster. Blankness in a face is unsettling.
I'm with Calin here, I think this mask looks great. I also love the position of the legs.

@Snarky: I'd love to see some of your concept drawings.

Edit: Since I think this thread is seriously lacking feedback, I'll do a few comments

dactylopus: I like the pose and the facial expression. However, the strong, almost cartoony foreshortening somehow leads to strange proportions in the shoulder area. Either make them smaller or distinguish them more from the breast area. Alternatively, I think you could make the head bigger.

Kasander: I think your last version without the person standing there works perfectly well, I just wonder where the light source is, that makes the highlights on the front of the monster.
#3393
Just booked our train tickets. We will arrive on Saturday morning (10.8.) in Berlin and leave next Sunday (18.8.) in the evening.
#3394
Just found this: http://www.adventuregamestudio.co.uk/site/games/game/193/

The screenshot is an errorpic from image host and the text says "This demo is no longer available."
#3395
Water dragon, week 1, step 5 - Basic sketch

Ok, I decided to do a combination of sketch 1 and 3: the monster attacking through kelp, but with a slightly lowered viewpoint.


Link to first post: Link
#3396
Just one more thing: some of the games were very old and wouldn't run on my computer in their native setup. And setup wouldn't run too :P
So what I did was copying the acsetup.cfg from another game.
#3397
I noticed that some games are listed but are not marked as download broken. Was it not possible to download the game and make a screenshot? If so, shouldn't we mark the links as broken?
#3398
Finished P

Phoenix 1 fixed the screenshot but the DL link is broken

Princess Marian VIII has a working screenshot and DL but is still in the list: http://www.adventuregamestudio.co.uk/site/games/game/656/

pSyCHo!@! - link broken, not in archive

Is is possible to get a list of all games with broken download link? I think we should fix that too.
#3399
What is actually the difference between agsarchives and new.agsarchives? Can I use both?
#3400
Ok, then I go for P
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