I would like the Player to be able to throw any of his inventory items out the window.
I would like a display to read: "You throw your [active inventory item] out the window."
Is there a convenient way to get a textual description of whatever the ActiveInventory happens to be without having to write "if" statements for each possible inventory item?
I tried using the GetTextProperty command as described in manual, to no avail.
I tried editing "Properties" for each item, but it does not appear to be item-specific.
I am very confused. Please help.
I would like a display to read: "You throw your [active inventory item] out the window."
Is there a convenient way to get a textual description of whatever the ActiveInventory happens to be without having to write "if" statements for each possible inventory item?
I tried using the GetTextProperty command as described in manual, to no avail.
I tried editing "Properties" for each item, but it does not appear to be item-specific.
I am very confused. Please help.