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Topics - dace

#1
I would like the Player to be able to throw any of his inventory items out the window.

I would like a display to read:  "You throw your [active inventory item] out the window."

Is there a convenient way to get a textual description of whatever the ActiveInventory happens to be without having to write "if" statements for each possible inventory item?

I tried using the GetTextProperty command as described in manual, to no avail.
I tried editing "Properties" for each item, but it does not appear to be item-specific.

I am very confused. Please help.
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