Trading cards are neat to have, but I don't go out of my way to collect them. That said, I always hope that a game will include them because they are just fun little things to look at from time to time.
Achievements are fun. I don't really go after them that much, but I definitely like when I get them, and I like seeing that I have gotten more of them. I admittedly don't have many, but that's OK. I have more than I used to.
In some games that I play more often, achievements can be a nice way to direct my next play session. For example, I like to play Civilization V. I've played it many times. So if I want a new challenge, I look for an achievement that I could get in the next play session. But that's a turn-based strategy game. Adventure games are more often linear and tell a story. I don't tend to play such games more than once, but I will if I enjoyed it. Achievements can encourage me to play again by offering replay value. Maybe I missed something the first time around, or maybe there was a different way of doing things that I could try out.
So in all, they can be nice, and they can add to the overall gaming experience. But are they necessary? I guess not, but it's almost disappointing not to have them.
I should say that I did buy some games on Steam that I had already purchased from GOG and other DRM-free options. The main reason to do this was to support the creators, but an added bonus was to get trading cards and achievements.
Achievements are fun. I don't really go after them that much, but I definitely like when I get them, and I like seeing that I have gotten more of them. I admittedly don't have many, but that's OK. I have more than I used to.
In some games that I play more often, achievements can be a nice way to direct my next play session. For example, I like to play Civilization V. I've played it many times. So if I want a new challenge, I look for an achievement that I could get in the next play session. But that's a turn-based strategy game. Adventure games are more often linear and tell a story. I don't tend to play such games more than once, but I will if I enjoyed it. Achievements can encourage me to play again by offering replay value. Maybe I missed something the first time around, or maybe there was a different way of doing things that I could try out.
So in all, they can be nice, and they can add to the overall gaming experience. But are they necessary? I guess not, but it's almost disappointing not to have them.
I should say that I did buy some games on Steam that I had already purchased from GOG and other DRM-free options. The main reason to do this was to support the creators, but an added bonus was to get trading cards and achievements.