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Messages - dayowlron

#401
The Rumpus Room / Re: Name the Game
Tue 06/03/2018 21:09:40
This one should give it away to anyone who played the game.
[imgzoom]https://s9.postimg.org/wvil2o2xr/al29.png[/imgzoom]
#402
The Rumpus Room / Re: What's on TV?
Mon 05/03/2018 15:10:19
The FBI?
#403
The Rumpus Room / Re: Name the Game
Mon 05/03/2018 14:33:46
(wrong) will do another screen shot by tomorrow and it should give it away if anyone has played this game.
#404
The Rumpus Room / Re: Name the Game
Mon 05/03/2018 11:33:57
(wrong)
#405
The Rumpus Room / Re: Name the Game
Mon 05/03/2018 01:20:16
all (wrong)
another screen shot:
[imgzoom]https://s14.postimg.org/3m160ie8x/al32.png[/imgzoom]
#406
The Rumpus Room / Re: Name the Game
Sat 03/03/2018 23:16:10
(wrong)
#407
The Rumpus Room / Re: Name the Game
Sat 03/03/2018 23:09:59
cool, here's one.
[imgzoom]https://s14.postimg.org/5egn8t4qp/al23.png[/imgzoom]
#408
The Rumpus Room / Re: Name the Game
Fri 02/03/2018 21:07:33
I want to say something like: number adventures?
#409
The Rumpus Room / Re: The Movie Quote Game
Fri 02/03/2018 15:18:37
OK, I will do a quick one.
All that hate's gonna burn you up, kid.
It keeps me warm.
#410
The Rumpus Room / Re: *Guess the Movie Title*
Wed 28/02/2018 01:38:58
Cool. Anyone can take my turn. I have a couple of busy days ahead of me
#411
The Rumpus Room / Re: *Guess the Movie Title*
Tue 27/02/2018 13:31:55
That looks like Robert Mitchum and Kirk Douglas so I will guess Out of the Past?
#412
I can answer of few of these:
Scaling objects? You can either create the actual size of the graphic and load it as a separate sprite or put it on its own walkable area and set scaling there. I believe if you do that you also have to change a setting in the object to tell it to "Use Scaling"
Changing the graphic? All you do is set the object's Graphic property to be the new sprite id.
Object in front or behind, just set it's Baseline to be higher on the screen to move it behind other objects, lower to put it in front.
Only way to position or hide objects if you are not in the room is set a variable that will be used to control the object and in the Load function for the room make the adjustments according to the value of that variable.
Creating object in another room you would have to use the idea just mentioned by setting a variable and referencing it in Room_Load.
Creating a Character in another room you can just tell that character to "ChangeRoom".
You are correct that you would have to have the objects in every room that it could be created in and just set its Visible property to be false if it is not supposed to be in that room.
#413
The Rumpus Room / Re: Name the Game
Sun 25/02/2018 13:01:18
#414
The Rumpus Room / Re: Name the Game
Sat 24/02/2018 22:13:51
cool. here is an oldie i used to play.
[imgzoom]https://s14.postimg.org/tuavfvz81/aaw122.png[/imgzoom]
#415
The Rumpus Room / Re: Name the Game
Fri 23/02/2018 19:20:17
Quote from: Gilbert on Fri 23/02/2018 17:49:22
But this game does involve space marines.
That is kind of obvious from the screen shot "Deploy Marines".
I am going to guess Aliens?
#416
The Rumpus Room / Re: *Guess the Movie Title*
Tue 20/02/2018 19:12:59
Is that the next screen shot? Is that from a movie called Bingo?
#417
The Rumpus Room / Re: *Guess the Movie Title*
Sun 18/02/2018 12:51:11
Thats ok Mandle, you can take it.
#418
The Rumpus Room / Re: *Guess the Movie Title*
Sun 18/02/2018 02:00:59
Looks like an old movie and looks mysterious, so I am thinking Alfred Hitchcock so I am going to make a few guesses.
Number 13
Blackmail
Murder!
Number 17
Secret Agent
#419
The Rumpus Room / Re: *Guess the Movie Title*
Wed 14/02/2018 20:33:00
Is that American Made?
#420
the whole purpose for the Game.DoOnceOnly is for this purpose. Even though Danvzare's method will work, the way you had it works also and you don't need to set up the additional variable.
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