Hello, this is neither a new plugin nor a module but a discussion on what to do when modules are outdated, and I wanted to propose something. (Moderators: Feel free to move this thread to the proper forum)
Currently, when modules and plugins are outdated, there's a lot of word of mouth, communication through forum replies, Discord DMs, or secret connections to get an updated version of the module. This is rather tedious and discouraging for game authors who want their games to work with little technical work and an unfair advantage to more seasoned members of the community who have more connections and time to get what they need.
I want to propose a way to allow AGS community members to maintain plugins and modules: With the help of the admins, we create an org in GitHub that is more open to the community, where all the outdated plugins or modules can be forked or hosted (if there is no online repo). The community can contribute to it openly and without restrictions other than providing quality code. It would be separate from the /adventuregamestudio org to have more flexibility and give more people access to the repos while being less restrictive.
I'd be happy to administer this for a while while seeking more support, but I'd like to work with the existing admins to get things set up.
Thoughts?
Currently, when modules and plugins are outdated, there's a lot of word of mouth, communication through forum replies, Discord DMs, or secret connections to get an updated version of the module. This is rather tedious and discouraging for game authors who want their games to work with little technical work and an unfair advantage to more seasoned members of the community who have more connections and time to get what they need.
I want to propose a way to allow AGS community members to maintain plugins and modules: With the help of the admins, we create an org in GitHub that is more open to the community, where all the outdated plugins or modules can be forked or hosted (if there is no online repo). The community can contribute to it openly and without restrictions other than providing quality code. It would be separate from the /adventuregamestudio org to have more flexibility and give more people access to the repos while being less restrictive.
I'd be happy to administer this for a while while seeking more support, but I'd like to work with the existing admins to get things set up.
Thoughts?