I agree. While I applaud Guybrush for the post, the comic does lack logical argument. It seems to me that Jack Thompson is saying "The sky is red," but Tim Buckley is saying "No, it's blue, because I think you're wrong." While the former is still an asshat and the latter is still right, the latter is only right because he is, not because of any spectacular argument.
Fluke: you do realize that the last sentence of your post is not in favor of what we're talking about here, right? I think you meant to say, "People are as likely to do it whether or not the game is made."
Actually, I believe if there were no violent video games, there would be more violence in real life. People who play video games and find release from their violent urges would have no outlet for their ire, and very well may run around town pulling a GTA. I know, when I was in high school, there was this club we used to hang out at. One night, the cops showed up there before me and my friends arrived.
"Blimey, esp," says my pal Steve (yes, I go by esper in real life, too... And Steve is British) "I just had a hell of an idea. Let's swipe the pig's ride and take it across the bridge."
"That's ignorant," I said, "we'd never make it."
"The bridge is right there, out of state. They'd never be able to get us before we were out of their jurisdiction."
"The stateys would be on us like flies on shite."
He attempted to persuade me diligently to enact his plan with him. In the end, we went to my place and played GTA2. Thus, the urge was settled, and the po-po's maintained their cruiser without incident. Thus too was proven that violent and criminally-inspired games are actually more beneficial than... ummm... malefactoral...
Fluke: you do realize that the last sentence of your post is not in favor of what we're talking about here, right? I think you meant to say, "People are as likely to do it whether or not the game is made."
Actually, I believe if there were no violent video games, there would be more violence in real life. People who play video games and find release from their violent urges would have no outlet for their ire, and very well may run around town pulling a GTA. I know, when I was in high school, there was this club we used to hang out at. One night, the cops showed up there before me and my friends arrived.
"Blimey, esp," says my pal Steve (yes, I go by esper in real life, too... And Steve is British) "I just had a hell of an idea. Let's swipe the pig's ride and take it across the bridge."
"That's ignorant," I said, "we'd never make it."
"The bridge is right there, out of state. They'd never be able to get us before we were out of their jurisdiction."
"The stateys would be on us like flies on shite."
He attempted to persuade me diligently to enact his plan with him. In the end, we went to my place and played GTA2. Thus, the urge was settled, and the po-po's maintained their cruiser without incident. Thus too was proven that violent and criminally-inspired games are actually more beneficial than... ummm... malefactoral...