Quote from: lorenzo on Sun 25/04/2021 20:18:35
Also, the game was part of a game jam, most of the downloads/views came from itch (where the jam was hosted).
Well, although “Huggles†was not part of any external game jam, “Thinker†is, and that jam does indeed include games with around a thousand views as counted by GameJolt, to wit, three of them.
The spread on that is very huge: The rear has only 11 % of the views of the leader, or in absolute numbers, the #1 is at ~980 whilst the #31 is just shy of 110.
“Thinkerâ€, being the #18, hasn't done all that well in that regard and as usual, I don't have any clear idea about the causes in play and how to effectively improve the numbers. (Note that only participants may vote, so the currently running voting process is independent from viewer numbers, which makes it fair to discuss views here IMHO.)
“Thinker†has been in the AGS database from its day 1. That does explain several dozen views and a portion of the downloads, but not the difference to four-digit view numbers.
I haven't put “Huggles†into the AGS database yet mainly because this doesn't make sense for a strictly seasonal game after the season has passed. Also, it had only garnered a single vote in the MAGS contest that it was in, and this is below my quality threshold. I might enter it next year in March provided that I've found some way to improve it significantly in the meantime. Or if I can't improve it, I might perhaps retract it; I haven't found time to decide on that yet.
Just what makes my games that invisible? I'm still stumped.