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Messages - fire7side

#21
I'm still weighing up what to use.  So far I've tried Krita and like it but animation is tedious.  I'm seriously considering doing characters in 3d in Blender, then using an art program to pixelate it.  Not sure yet.  The thing about Blender is you animate the character once, then just move the camera for different views.  I've done some modeling so that's not that big of a problem.  Another idea is just make a mock up of the character in a simple way and then use it as a back drop for painting.
#22
I had an update about a year ago and after it was finished it took about 7 minutes to boot up.  I checked the internet, tried a few options which didn't work, then took the last one which was a reset.  I lost all my installed software but none of my personal files.  Worked like a charm.  Boots up fast and a lot of that old software wasn't being used anyway so it didn't get reinstalled.
#23
I am just getting started on AGS.  I've done a few games in the past that don't run decently on windows anymore and I don't even have copies because of crashes.  It's a hobby.  Finishing was mildly rewarding, but not overly so.  It's getting worse instead of better because there are so many people writing games.  This seems like a nice community to me.  People play each other's games.  Rate them, etc.  Good place for a hobbyist.  I don't know why it took me so long to try it.  If you don't finish, so what?  You might help other people finish and they might help you finish by encouraging or testing, or who knows what.  That's what makes it such a good hobby though,  art, writing, programming.  You have to be decent at all of it.
#24
I'm not sure contestants can vote, so I won't, but I thought I'd say it was an interesting challenge.  It didn't take long and made me think a little bit and got me a little more used to working in Krita.  Hooray for the 3 people that participated.
#25
Critics' Lounge / Re: Starting a project
Sun 28/02/2021 17:36:47
I think it has something to do with the size of the image.  I was experimenting with an image from one drive and it works with small images but not large ones.  I don't think there is that much extra space really, it's just I was getting started and couldn't think about what else should be in there.  Most adventure games are jam packed with objects so I am going to have to work on that.  In this one, there will be a bike rack with some bikes in it.  I was thinking the same thing about the concrete and should have tried something on it.  More shadows would help in general especially with more items.  The characters should have shadows of some kind.
That's pretty much the problem with most things I do.  I just can't think of enough objects to put in there and the scenes look empty.
Thanks for your input.
Does anyone else think the robot checks are a little too complicated every time you try to post something?  Do they trust you at some point and stop it or is it always like this?
#26
Sorry, I edited my picture and couldn't get the link right so had to repost.
https://www.dropbox.com/s/vqejep5iv9zfljk/bernardAged2.png?dl=0
#28
I get almost all my wrist pain from the keyboard.  I have it on a separate board which sits on my lap if I am going to use keyboard for very long.  I try not to play games that use keyboard because they are the worst.  A pen and tablet are easier on my wrists and better for art.  Double clicking with them is awkward, though.  I use a little 4x6 tablet, which works fairly well as a mouse, but I still just use a mouse for when I surf or whatever.
#29
Critics' Lounge / Starting a project
Sat 27/02/2021 12:44:28
Hi everyone.  Just starting a project and mostly want to see if my dropbox url works with this forum, but please add whatever criticism you'd like.  I want to do sort of higher pixel artwork like Delores, Ron Gilberts game at 640 x 400.  These were made in Krita with their pixel art tools.
https://www.dropbox.com/s/s6zh2kp17oz1r64/apartment0m.png?dl=0

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