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Messages - foz

#1
Hi what you want sounds pretty simple to do and deliver back as a png.  I've been using blender for years still not mastered it but I'm capable. I could do this if you would like or do any other blender type stuff. If you intend to supply the map texture it's something I could probably get done in an hour or two....render would probably be quick as you are working so low res..and I use gpu rendering. I did plan on making a remake of my old game flashback including the never made prequel using blender for characters and backgrounds...my ags knowledge has gone so I did some early art but shelved as project would have been to hard to do as I'd lost the original game codes...anyhow I digress if you'd like examples of 3d stuff I've done check here...

Just read someone's got it covered a few pages earlier. Best of luck


#2
So been almost a lifetime since i made the few games using this great piece of software and so many unfinished projects whilst life gets in the way.
My new years resolution was to finish things so on that note one of the many things i never finished was flashbax i made the first part which at the time had some fans and some that hated it and in hindsight i can see it was pretty awful and i used over the mark language and the old man scene i won`t mention to much about that. The game now to me has so many issues that at the time i would never have seen or cared about but the reason im posting is that i never finished it and i had at the time what i called a prequel which was part of the original idea and was supposed to follow on from that story but at the time i just released the first part and could`nt wait to let people play it and then started the prequel only to never finish the thing.

So here i am many years later with a plan to do just that.
The original game made again with the rest of the planned story to make one much bigger game and when i say bigger it`ll probably be at least ten times bigger. I think the original game was around 12 rooms this new version will redo those in a new style and game play but expand on the size of the ship as well as adding the parts that was the original prequel.
The plan is to have it all as one game.
My plan is also to revamp a lot of what i originally did but use the original as a guide so this time yes the old guy will be in but he most probably will not be so vulgar but i can`t guarantee anything as my humor was and still is very much in the south park - family guy vain. But i know i most certainly won`t add swearing or too offensive stuff this time.

Some early screen shots of what it`ll look like:-





OLDER SCREENS SHOTS FROM ORIGINAL FOR COMPARISION



The main character looks like he is about to burst into a song in that pose but reason he is in a gormless stance is i`m still very early stages of building the old games rooms and characters as that will be my basis to build from so no animation or rigs done yet.

So to the plan:

I am hoping that i can find someone to HELP me with this game. ITS ALMOST ONE OF THE MOST IMPORTANT PARTS FOR ME IS GETTING SOMEONE TO HELP.
The reason i want help is im very much out of touch with the AGS engine and scripting now days and the massive task of doing all the GFX and Characters etc will mean i just would`nt be able to re learn whats needed to make the game to a decent standard.

Also i need someone that can reign in my bad ideas and help me build a better playable experience. This would mean working together on puzzle ideas and plot details and help shape the initial ideas into a game myself and who ever helps would be proud of.

So i am plugigng away at re doing all the 12 rooms and characters from the first game and i`ll get all the character animations done before the interested person even starts. The thought i have is if i get all the gfx content sorted for first 12 -14 screens before the person even starts it means whilst they start piecing the game together and scripting etc i could work on get more gfx ready whilst we both work we can also work on the other details etc.
I`m looking to remake the games 12 rooms but i think even if you had played original game you will be familar with the games puzzle alittle but it won`t mean you`ll get thru just by using the old versions puzzles as i quite certain alot will be altered and made better.
------------------------------------------------------------------------------

So its really a call out for someone that fancies getting involved in a pretty large project that has very good knowledge of AGS and some intense scripting as i `d like very nice style of GUI to be devised and discussed what we can do and someone who maybe gets bogged down trying to make a game and the GFX and animations are quite labor intense so it holds them back.
I am suggesting that i`ll be supplying all the gfx and animations needed for at the very least a remake of the Flashbax game before the person even starts so it should mean they won`t feel im going to leave mid project as happens so much.
I estimate and was aiming for a 100 room game which sounds daunting but i feel with a good side kick doing coding and building the game in AGS and adding there influence to the story and puzzles its all possible.
I made 4 rooms in the last day and half days 3 as seen above so the 100 target is doable if i don`t have to worry on the coding and AGS Gui building side.
So if you are interested please post a reply and i`ll chat to any of those interested and go from there.

Thanks for taking time to look thru this.

Regards Foz



#3
Yes it made sense.......still having a bit of trouble...lots of trial and error...thanks
#4
Thanks mate......still trying to suss what all the old commands are now.....its like starting from scratch.
#5
Having trouble working out the scripting name changes since i used older versions....

What i want to do is place a few game stats in the GUI....labels.

But cant understand how....the Label.text command wont allow me to place an INT value in it...

All i need is for the Label to display the info held in a INT.....so i get it in the GUI Labels.....

whilst the game continues....so the display function is no good...

Thanks
#6
I`ve been Missing in action myself from these forums for quite a while..............
I was surprised to see MIA had won Best Non adventure...

Thanks to all that voted myself - jaz and geoffkhan put alot of work into it...

Its a shame i was unable to complete the original planned game.......

I have given all code and resources to scummbuddy who will hopefully make a finished game as i intended to do....

#7
http://www.littlemusicclub.com/steps/GrassyStep4.wav

try this out.........


There are lots of other sfx on this site too..........

http://www.findsounds.com

as stated your record level was probaly to low/or a dodgy lead or power supply.
#8
HI ALL

I HAVE SOME GOOD NEWS

Scummbuddy has agreed to take on this project........

As soon as he recieves all the source code and resources i will be sending.

I will leave it to him to update you of his plans .

And wish him goodluck with understanding my poor scripting skills.

I look forward to seeing what he comes up with.


laters
#9
Quote from: Minimi on Mon 03/10/2005 21:51:22
Awesome Foz! That's just awesome! Foz, I showed your game (Vel's Apocalypse), to a buddy of me, who's working for "Eidos" in the netherlands, he's a prof at gamedeveloping, and he said that you must be a very talented guy, and he said "It's a game with potention to become professional. Some more effort and finishing touches would do the trick. That were his words, so I encourage you! Go on, with what you like to do! :) Still like you, for putting me in the game btw! :)

Minimi: Thanks for your kind comments ......glad you liked the games.
(The minimi appearance was just a bit of fun.....you made it in as a soldier in MIA too.)

As for continuing i m affraid i cant ........(My new career move neeeds much studying time....this pays the BILLS)

(making these games is fun and i have enjoyed doing them but i need to take a rest for a while.................but i m sure i will return in years to come if you are still here.)
Ps
I will still visit forums and comment.......just the game making is off DUE TO THE TIME INVOLED.
#10
hi
rocco...
I `d rather one person or a team take over the project ....
Reason for this is i`d love to see this as i`d intended it to be.
And if someones interested and has a fair idea how to script then this would be ideal.
Another reason is the resources are very high in Megs......
So i could nt host all i have.
I would send a CD with all the "Missing in action" files on to that person.........if there is such a person willing to take this on....

I must admit i would nt want to try and finish someones game.

#11
Hi
As i said at the top this game is in an unfinished state......

I am UNABLE TO FINISH this game as i no longer have time.

I released this demo as it would have been a lot of work unseen.

The controls are similar to cannon fodder which was what i was trying to achieve.
I agree some tweaking was needed but as this never made it in to a finished test stage the
tweaking has not been done and the game is in a raw state.

When i started this project it mushroomed into a bigger project as i progressed.
As time has gone by i was less able to commit the 3 hours a day to make this project.

As a final point to everyone be aware that when you start a project you might have big plans
but you never know whats going to happen in 6 months or a year later.......
E.g
Game still needs work.......you need to spend time doing other stuff  and dont have time to commit.


I need to concentrate on other stuff without distractions.


I AM PREPARED TO LET SOMEONE OR A TEAM TAKE THIS PROJECT OVER AS I WOULD LOVE TO SEE IT
FINISHED AND PLAYABLE LIKE MY ORIGINAL PLAN.

I WOULD SUPPLY EVERY RESOURCE I HAVE  GFX-SOUND-MUSIC- AND SOURCE CODE.

IT WOULD NEED A CONFIDENT SCRIPTER FOR OBVIOUS REASONS AS THIS GAME WAS SCRIPTED IN THE GLOBAL SCRIPT.

IT DONT MAKE MUCH SENSE TO ME AND I SCRIPTED IT.



HOPE YOU ENJOYED WHAT I HAVE DONE

REGARDS
#12
HI all

This is a download for MIA a game i am now unable to finish.
This demo is as far as i got.....I just wish i could have finished as planned.
I thought i would release it as it is and if someone wants they can finish the game.
I would provide all the resources i have and source code .........but the person would need
to have a far idea how to script.
Use this link to download......(file is zipped using win rarÃ,  Ã,  7mb)


http://www.adventuregamestudio.co.uk/games.php?action=detail&id=625

Sniper level


Also a shot of the turrets in action..


JUST REMEMBER I DONT WANT BUG REPORTS OR THIS GAME IS INCOMPLETE MESSAGES>

IT IS PLAYABLE TO AROUND THE 5th mission........but you can play on for a few more missions....just scrappy levels.

*************************************
*********************************
***************
I WILL HOST THIS FOR A MONTH OR SO ............ IF ANYONE HAS SPACE AND WANTS TO HOST THIS FILE PLEASE FEEL FREE TO DO SO.



laters
fOz
#13
General Discussion / Re: S*T*O*R*M
Tue 20/09/2005 18:21:10
Jaz ....those trees look familar.

#14
I will upload a demo....
And as Mods said if anyone wants they could finish the game .........
If they understand the bad scripting ......Even i dont know how it works.

Also Mods....... driving on the pavement is part of the exam i believe.

f#Oz

#15
Quote from: Scummbuddy on Sun 18/09/2005 19:01:49
Can't you pass MIA to jaz? I was actually just about to PM him asking about how it was going.

Jaz is very busy with payed work......plus JAZ was the main artist....and i was running the project doing a bit of this and that......

#16
Black cabbie ..... in london ....YES .
#17
General Discussion / DOING THE KNOWLEDGE ...
Sun 18/09/2005 18:11:33
HI all

I`ve been Missing In Action  due to studying the KNOWLEDGE....
So as this involves learning 30,000 street names and 30,000 ladmarks(Hotels,pubs etc)
I have had to stop working on any games.......
MIA has been shelved ..........I must say sorry to JAZ  and Greg as they worked very had on the project
and i have not totally completed the project as promised.

Next 2 - 3 years studying in any spare time i have.

I intend therefore to UPLOAD a DEMO......every thing ive done to date.......Its not complete but has atleast 5 playable levels.....

I will probaly make the source files available too.....

regards
#19
Thanks Abisso

Glad to hear you enjoyed my game....its been a long time since i made it and yes there was a prequel planned ....BUT.....my life did`nt allow me to put in the amount of work needed to complete making it.

I made a few other games....and i am still working hard on a game callled MIA..(more than a year now.)
This is taking long due to same reason i can`t devote as much time to these things anymore.

ONE DAY I WILL MAKE THE PREQUEL I HAVE THE ROUGH STORY AND IDEAS...

regards foz
#20
Hi

I like a lot of what you have done...it is obviously still very early in devolopment but has some good ideas...

I think you should put your area scanner inside a gui and over lay it...as when the screen is scrolled the dots move...udating a bit behind...i think the gui should sort this..

Also the selection square is great and something i wanted to add in MIA ....but it doesnt update properly leaving a trail of squares as you open it...

I think this is good work so far....i predict that you have a hell of a lot still to do...

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