Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - foz

#381
yo BIG BRO..

I admit to a bit of apprentice bashing along the way...

And apologize here formerly to yourselves and hobbes(bucineer).

MR. VEL wound me up and all i could see was RED MIST in front of my eyes.

Thats cleared now.

I look forward to your forthcoming games.

And maybe we could work on a joint project sometime in the future.

Cheers
FOZBEE


#382
This is an early screen from the new game...




The game is still in the early stage of production.

I will get down to some hard work and finish the game.

mr foz

#383
I was`nt putting your game down.

I thought your graphics were excellent.

Its just that the standard interface is`nt that good compared to what you can do with ags.

I would be happy to help you update the interface if you would like.

If not no wories.

foz
#384
I`m not sure whats happening i`ve tried to make the bug happen but the game plays okay.

You might have an early d/load...with a bug the latest version should be okay....but you`ll have to start at the begining again as the save games won`t work as stuff`s been added.

Let me know if its still happening..

And if anyone else counters this or any other problem let me know.


foz
#385
Advanced Technical Forum / Music and sfx
Sat 13/09/2003 19:31:05
How do i intergrate the music and sound fx,so its parts of the compiled
game rather than seperate files in the compiled folder...

Its probaly a simple answer but i don`t know it.


sorry if this post is in the wrong place.

foz
#386
I thought you graphics were excellent.


The character was very slow to move around.

And the other thing that i did`nt like was the interface.

the standard sierra interface is horrible.


but apart from this small points this was good.
#387
Completed Game Announcements / Re:Pilot Light
Sat 13/09/2003 00:17:28
Very impressive .
If this is your first try i look forward to future releases.

Only thing that was missing was background music.



but the graphics and the gui interface are a lot better than most.

I hate games that use the sierra gui.

keep up the good work.
foz
#388
To everyone who had the nose picking problem.

it was a scripting oversite from my self....he should of done that once  every couple mins instead i set idle animation up wrong.

i`m getting better at scripting now so probs like this should not arise.

foz
#389
AGS Games in Production / Re:Buccaneer II
Fri 12/09/2003 17:27:20
I`d be interested in doing some midis for you.


Pm if you want to go over some details.

foz
#390
This Demo is the DOGS BOLLOX.

I can`t wait .

I agree with all the above.

I just hope you can finish it at that high standard its gonna be hard.


I`d take my hat off to you ( if i wore a hat that is.)

FOZ
#391
A small note to VEL.

I appologize for any aggro your getting regards flashbax .

Over the past few days you and myself have been on a rollercoaster ride of nothing but messages,posts and its seems that there is a split.
Theres a majority of people who love flashbax and hate your review.
And there is a majority of people who hate flashbax and agree with your review.

Just for the record.  
I did`nt make the game the way it is because i wanted to shock and put people off.
It was an area i had`nt seen in the games kicking around and i grabbed the bull by the horns.

I just like to say it does`nt matter what anyone thinks about
FLASHBAX ...good or bad
AGSEZINE...good or bad
As we`ve established by now everythings go its pigeon hole.
So lets keep on doing what we do .

FOZ.
#392
Ive sent you email.

also try the walkthroughs in the other forums.

foz
#393
My inspiration comes from lots of places.

Apocalypse Now is a great film.

Even the ending....but you probaly guessed i`d like that.

Intentional....maybe in a subliminal way.

The first screen is inspired by Bladerunner. shame it don`t look as good as the intro to the film.

#394
whooaa.....handbags...



No probs...Lock this topic .

I`ve may up my mind what i`m going to do.


#395
This is diffently the last UPLOAD of this..

http://www.incarelectrics.co.uk/game.html

I have UPDATED the interface to the new one that will be used in the prequel.

And fixed all the bugs i know about and corrected some of the things that have been brought up.

I will get cracking more seriously on the prequel.

Thanks for the support...even thou its a bit of a risky game.

I hope everyone has enjoyed it.

and i even stop using loads of ............................`s  
that should please VEL.

laters
MR FOZBEE
#396
the last discussion was about flashbax 1.

i`m trying to gauge whether i should spend the time puting in the extra option of a button to toggle the vulgar/violent stuff on or off.

multiple game sections.

#397
I`ve just uploaded the newest bug free `ish version.

I`m proabaly not going to do much to this game now unless it a MAJOR BUG.

Too busy making preqeul.

Thanks for everyones support

foz.
#398
Just wondering what way to take the next episode..

shock route .

Not shocking at all.

or

an option to toggle between modes(the hardest one to impliment).
#399
yes....small blunder.
#400
that should have been...

Another shot from the intro sequence..



The inerface will be slightly modified too.


Foz  
Report to moderator    Logged  

SMF spam blocked by CleanTalk