Yesterday we released Soviet Unterzoegersdorf Sector II.
Today we get feedback about the Linux version - it was made with the help of Codeweavers / Wine by the way. Unfortunately I am no Linux wizard - I learned to code AGS scripts, but I hope that the AGS community can help with this tricky question:
Starting the linux version the game engine complains about a missing DIGMID patch on several Linux distributions and versions. This site
http://alleg.sourceforge.net/digmid.html
tells me that this could be a problem of Midi support. I wonder why, because I don't use any Midi in the game at all - and I found no switch where to switch off Midi support. Maybe the Sound and Music support derived from a very early Midi support and is somehow woven into?
Any help appreciated.
fra
Today we get feedback about the Linux version - it was made with the help of Codeweavers / Wine by the way. Unfortunately I am no Linux wizard - I learned to code AGS scripts, but I hope that the AGS community can help with this tricky question:
Starting the linux version the game engine complains about a missing DIGMID patch on several Linux distributions and versions. This site
http://alleg.sourceforge.net/digmid.html
tells me that this could be a problem of Midi support. I wonder why, because I don't use any Midi in the game at all - and I found no switch where to switch off Midi support. Maybe the Sound and Music support derived from a very early Midi support and is somehow woven into?
Any help appreciated.
fra