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Messages - fratello Manu

#61
Quote from: CrashPL on Sun 15/11/2020 21:02:05
You need to set proper access permissions to the data folders. AGS doesn't do that by default:

Code: ags
chmod u+x yourMainGameScriptNameHere
chmod u+x "$SCRIPTPATH/ags64" "$SCRIPTPATH/ags32"


Hey, thank you!  It really worked!
I already did the "chmod u+x yourMainGameScriptNameHere" command but I was missing the second one! Thanks!
#62
Hi everyone and thanks for your answers!

I started coding my game, but just to give Linux game version a try, I made just a couple of rooms and compiled the game. And I can't really run it on Linux!
While the Windows version is working properly (I installed windows and then AGS via VirtualBox).

Trying to start the Linux compiled version, I get this error:

Quote$ nux/data/ags64: Permission denied

Does anyone know why? Obviously I checked for the permissions on the folder.

I also tried to install the AGS engine from the Snaps and then run the Windows game version, but I get this message:

QuoteInitializing allegro
Initializing game data
Game data file could not be found. Search path used: '/snap/ags/136/bin'
ERROR: Unable to find game data files. The necessary files are either missing or are of unsupported format.Usage: ags [OPTIONS] [GAMEFILE or DIRECTORY]

Could anyone help me?

Thanks!

Have a nice day everyone
Manu
#63
Hello everyone! glad to see that AGS is alive and its community too. I tried AGS for the first time back in 2005, when I started coding a game, but I never finished it... (wrong)

Now I have a nice idea for a game, which would be an Adventure (once again...) with some RPG elements.
I was about to start coding it in Godot engine, but obviously AGS would be the best choice.
I'm just wondering if it is possible to run AGS games all along the several platforms, so Linux and even Android, in addition to Windows.
I'm a Linux Ubuntu user and before writing this post I looked for answers in forums, etc, but I didn't understand if it is possible to run the Editor and then the games on other systems than Windows.
I remember that years ago I read about an AGS Linux port which still had some problems, then I read about having AGS Editor working with WINE... Could someone please help me?

I was thinking about an interface working both with keyboard or mouse: on PC it will be possible to choose between the two, while on touch screens (e.g. Android) just the "mouse": I'd like to use a touch to simulate the click (e.g. pointing on the background to Move To, and choosing actions from interface).

Thank you in advance and have a good day!

Manu, from Italy
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