If I have a walkable area with a hotspot on it, and the hotspot has a walktox, walktoy set, I can move around the walkable area just fine using the arrow keys, but when I try to use the mouse walk mode to move beyond the hotspot y setting, I can't do it. I don't have any "while standing on" hotspot functions that might interfere.
For example, I have a hotspot with walkx,y set to 286,268. My walkable area runs down to y=299 where the edge is set, but I can't move with the mouse walk mode down there. I can only get there with the down arrow key.
If I remove the hotspot WalkToX, WalkToY, the character can walk everywhere using either arrows or mouse walk mode.
I'm using v. 3.02RC2. 800x600, 32bit color, 120 DPI screen. I hadn't noticed this problem in previous versions -- or in other rooms -- but this is the first time I'm making a lot of use of hotspots.
The room is animated, if that makes a difference -- 3 layers.
UPDATE: I thought momentarily that the problem had gone away -- but it's still there. I'd removed the walkto point from the hotspot, so player could walk everywhere. Put the walkto spot back, and now movement is again limited as described above
For example, I have a hotspot with walkx,y set to 286,268. My walkable area runs down to y=299 where the edge is set, but I can't move with the mouse walk mode down there. I can only get there with the down arrow key.
If I remove the hotspot WalkToX, WalkToY, the character can walk everywhere using either arrows or mouse walk mode.
I'm using v. 3.02RC2. 800x600, 32bit color, 120 DPI screen. I hadn't noticed this problem in previous versions -- or in other rooms -- but this is the first time I'm making a lot of use of hotspots.
The room is animated, if that makes a difference -- 3 layers.
UPDATE: I thought momentarily that the problem had gone away -- but it's still there. I'd removed the walkto point from the hotspot, so player could walk everywhere. Put the walkto spot back, and now movement is again limited as described above