To the best of my knowledge, the objects accessed are the ones in the current room. Otherwise you've hit the nail on the head. You call
Code: AGS
where "i" is the index of the object and just use it as if it where a normal object. You may, however, never call
Code: AGS
Where "oObjectName" is the name of the object, in the global script.
I don't think there is a way to call objects from a different room...
Hope that helps
object[i].Name //or whatever
where "i" is the index of the object and just use it as if it where a normal object. You may, however, never call
oObjectName.Name
Where "oObjectName" is the name of the object, in the global script.
I don't think there is a way to call objects from a different room...
Hope that helps
