oh whoops! I put below, not above 
Anyhoo, thanks for your help!

Anyhoo, thanks for your help!

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Show posts Menu function2(type);
function repeatedly_execute_always() {
on_key_press(eKeyCode eKeyF10){
if(RoomIsFinis == true){
RoomIsFinis = false;
}
else{
RoomIsFinis = true;
}
}
on_key_press(eKeyCode eKeyF8){
if(SoundOn == true){
SoundOn = false;
SetVoiceMode(eSpeechTextOnly);
}
else{
SetVoiceMode(eSpeechVoiceAndText);
SoundOn = true;
}
}
}
else if(upcount == 5){
gInventory.Visible = true;
// switch to the Use cursor (to select items with)
mouse.Mode = eModeInteract;
// But, override the appearance to look like the arrow
mouse.UseModeGraphic(eModePointer);
}
else if(upcount == 6){
gSaveGame.Visible = true;
// Get the list of save games
lstSaveGamesList.FillSaveGameList();
if (lstSaveGamesList.ItemCount > 0)
{
// If there is at least one, set the default text
// to be the first game's name
txtNewSaveName.Text = lstSaveGamesList.Items[0];
}
else
{
// No save games yet, default empty text.
txtNewSaveName.Text = "";
}
mouse.UseModeGraphic(eModePointer);
gIconbar.Visible = false;
}
else if(upcount == 7){
gRestoreGame.Visible = true;
lstRestoreGamesList.FillSaveGameList();
mouse.UseModeGraphic(eModePointer);
gIconbar.Visible = false;
}
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