Ah, balls, you're right. Basically, it doesn't draw the graphic ss to object[0]. The rest of it does work. Apologies for being very melodramatic, sometimes I get carried away on these things... :S
Thanks!
EDIT: Okay, this is very odd. I started an entirely new game at 1024x768, and it worked fine when called. Unfortunately there was nothing in the other 1024x768 game to have interfered in any way (they were both made in the same version of AGS and neither interfered with the imported script). My apologies if I'm wasting time (which I'm beginning to feel I am
) it just seems really strange...
Thanks!
EDIT: Okay, this is very odd. I started an entirely new game at 1024x768, and it worked fine when called. Unfortunately there was nothing in the other 1024x768 game to have interfered in any way (they were both made in the same version of AGS and neither interfered with the imported script). My apologies if I'm wasting time (which I'm beginning to feel I am
