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Messages - ghostface

#21
clears throat and yells I said my job was done here! m0ds! Come on man!Ã,  okay, okay I'm calm. Looks at the main window of AGS. Oh, m0ds isn't here. Okay, well. Just lock it tomorrow then, deal?
#22
Quote from: Edwin Xie on Mon 20/09/2004 02:02:48
Should he post this in one of the stickies in this forum?
Yeah, thats what Evil and I were saying. Um...yeah mr.poop here is the link to ACR.
http://www.agsforums.com/yabb/index.php?topic=10001.0
Post in THERE. Not in here, for help with your game (artists, testers, musicians, etc). Thats why we have stickys. To catch your attention. Not really but ok. I think mods should lock this thread. My work here is done.
#23
Yeah I could do that for you, the tech check, I mean. Not the otherÃ,  *trails off so little kids don't figure it out.
#24
General Discussion / Re: Yarg!
Mon 20/09/2004 03:39:15
ARRRRR! Ye ol' Australian, he is. I'm an american, I am, and I can talk like this for one hour and 20 minutes ore', I can. Yar, to america!
#25
Rich, not sure if it's possible, but I think that its a great idea and I back it up completely.
#26
General Discussion / Re: Yarg!
Mon 20/09/2004 00:21:48
yar, thats a lot of reading for me old eyes
#27
tom, pm me. Lets not make this a help thread. I'll talk to you there.
#28
oh boy, better lock this before it turns into ACR
#29
Quote from: Alpha on Fri 18/06/2004 14:58:09
Ok...School is out for the summer holidays so this game is really going to pick up the pace :). I have just finished my GCSE so I've got loads of time to work on it ;D. I hope to finish it by the end of the hollidays so about the end of September.

Almost end of September, how's it going, Alpha?
#30
What's going on guys? How's the game going? I'm sure more people want to know than me.
#31
Albert, this game looks great, but you're seriously making us wait till May! That sucks! I can't wait. I'd love to help speed things up as a beta-tester, so just pm me if you need help.
#32
 :o  But seriously, ras, thats a great bg. You're a great addition to this community. The only thing I can see is the pillows. The edges kinda look like strawberrys, maybe have them as zippers? That's my comments. Maybe the veterans can give a little more critique. Great job.
#33
Quote from: Hotspot on Sun 19/09/2004 00:52:48
anyone who clicks that link should get auto coolness factor -100
so you clicked it? Hotspot's auto coolness factor decreases by 100
#34
Quote from: Pesty on Sat 18/09/2004 22:40:36
AGS has the skills to pay the bills!
Quote
Ghostface senses some Beastie Boys fans in the forums.
http://www.beastieboys.com/
#35
Quote from: SSH on Tue 31/08/2004 15:29:24
Has anyone seen the movie "Jason X"Ã,  ;)
I saw it SSH, and if what you mean by it, I think that it has a strong resemblance to 7 Days.
#36
General Discussion / Re: SIM's Fans Out There?
Thu 16/09/2004 23:43:05
Quote from: auhsor on Thu 16/09/2004 15:46:21
Wow, it looks really cool. I want to get it but I fear that it will eat up into too much of my time. I really need to focus on uni and assignment and stuff first.
Then I don't recommend it. It takes the hours away from you so fast. You will be sucked in. Just buy it when you are done your assignment or w/e. Besides, then the price will have lowered.
#37
AGS Games in Production / Re: CSI-game!
Thu 16/09/2004 12:53:49
Quote from: Mr Flibble on Tue 14/09/2004 23:28:19
Quote from: TomPel on Sun 12/09/2004 18:40:21
Yeah, Peterson is Grissom! :) I just forgot his name

Um, isn't anyone else worried that Tom here is making a CSI game but he can't even remember the main character's name? I mean, to make a game based on a TV show you'd need to watch that show a lot right?
And after you've seen a show enough times to actually know enough to make a game around it, generally you'd know the names.

That paragraph comprised in a nutshell: Do some research man.
I totally agree, Flibble, which is why I think I should volunteer for your game *wrong thread, I know* but I can help out with any CSI stuff you need. If you need the names, I got em'. If you need to know what the first thing a CSI does when they get to a scene, I'll tell you. Just ask for help.
#38
sarge, are you Eigen?
#39
Quote from: shbazjinkens on Wed 15/09/2004 04:48:11
The way I see it, commercial equals monetary cost while free equals no cost for anyone which exponentially widens the audience. So how is going commercial "better" for adventure gamers? If you're thinking exposure, you're wrong.
Thank You, shbaz, glad someone sees it my way.
#40
General Discussion / JPEGS-News
Wed 15/09/2004 04:32:05
http://www.pcworld.com/news/article/0,aid,117776,00.asp
that makes me feel warm and fuzzy.  :o

If you're scared by that, this will cheer you up.
http://www.holmencourier.com/articles/2004/08/20/news/08medallion.txt
I won teh hunt!
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