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Messages - heltenjon

#1021
Hints & Tips / Hello Neighbor!
Sun 10/07/2022 17:43:19
I've been playing this and manage to get five of the six trophies. But the last trophy (number two) eludes me. I read in another thread it's called
Spoiler
Fast clicker.
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Have anyone got this trophy and know how to get it? My one idea has been to
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click fast enough that everyone is looking out their window at the same time,
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but I haven't been able to do that. I'm not sure if it's possible or if I'm just too slow. Any help would be appreciated.
#1022
Loved the demo and bought the full version.

The artwork is stunning, and I'm curious how Dread and Hook will react to each other in the long run. No branching in the demo, but I still did four playthroughs to read the different responses. I'm not all that familiar with Jolly Roger's crew, and I like that they seem to have different skill sets, and hopefully, different personalities.

Though I enjoy the writing, there is some need of proofreading in the English version.
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"Walking backwards", not "backward", "unconscious", not "inconscious", "Did Peter send you?" instead of "Does Peter send you?" and "cannon", not "canon".
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#1023
Another hint for box 6:
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Solve each suit for itself.
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After the cipher, there are two more steps. If you're really unlucky, you've solved the cipher without noticing.  8-0
#1024
Looking great! Will download and play! Congratulations on the release!
#1025
Quote from: Shadow1000 on Thu 07/07/2022 05:32:48
I don't think I have even a guess for the boxes wiggy was asking about, even with the computer's hints and the ones you provided. I hope the game gets easier soon!
Does that mean you need hints for box 2 and 6?

Box 2:
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Nothing in the room is without purpose.
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Box 6:
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If you start the game in German, you may notice that this puzzle changes. There is a reason for that.
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#1026
Quote from: Shadow1000 on Wed 06/07/2022 20:46:23
I am absolutely loving this game. It is not easy by any means but I've actually gotten a good number of keys without hints.

I have 2 questions about puzzles that I THINK I have the solution but still can't crack:

1. The apple puzzle.
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I weighed the apples on the scale; that's not the solution. I divided by 2/3 because there are 3 apples in inventory but 2 on the iphone screen. That's not the solution either. Am I working missing something...?
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You did exactly what I did.  :-D There is another way. You may not want to look at the following hint until trying more stuff on your own. Vague:
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You need to do someting in the room before solving the puzzle.
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More direct:
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Can you bring the number of apples to the correct amount in any way?
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Quote2. The colour puzzle.
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I ASSUME that the colours need to be arranged left to right as per the books on the shelf. However, I really can't tell what the colours of the books are or what colours the bars on the screen are. Am I guessing wrong or is there another way to solve this without being able to tell the colours visually?
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Spoiler
Yes and no. You need to know what colours the bars are in order to sort them in the right order. I'll check it and edit in the information in this post.
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Edit: Here's the colour info for the colour blind:
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The bars, from top to bottom: blue, yellow, red, purple, green. The books, left to right: purple, red, green, yellow, blue.
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#1027
Quote from: heltenjon on Mon 04/07/2022 18:34:21
The second - When I click on an object, the player character walks to the object and blocks the view. If you could make him stop next to it, it would be better. In order to pick up paper from the floor, I had to pick up one, walk away, then pick up the next and so on. It's a minor gripe.
Quote from: We got Dice on Tue 05/07/2022 16:55:42
True, but at the same time I wanted to bring the character closer to the object, to look more realistic when picking up the object, but it's something I'll have to test.
If you can make him walk right next to the object, it would be perfect.  :) This is something that's bothered me for a long time, and in commercial games, too. The typical scenario is that the character walks up to a board to read a notice, then has to step away in order for the next notice to be clicked on, or that a key is put in a keyhole, but then the character is blocking it from being unlocked/opened right afterwards.

I'm looking forward to recruiting that drummer.  :-D
#1028
Hints & Tips / Re: Jack's Very Last Journey
Tue 05/07/2022 20:26:31
Quote from: gabriel19681_1 on Fri 17/06/2022 18:39:54
Could someone make a guide for this adventure?, Thanks   (roll)

Gabriel, where exactly are you stuck?
#1029
Quote from: Wiggy on Tue 05/07/2022 15:54:32
I've been waiting for someone else to admit they are stumped by some of these puzzles, which are very good indeed. I can't for the life of me work out boxes 2, 6, and 10. I can see what is required, I can see the nature of the puzzles, but understanding the clues is another thing. Box 2 - what the hell am I looking at? A brown rectangle coloured off-white inside. Box 6, obviously the card suits modify the value but I can rule out multiplication or addition. Box 10 is an apple product which I have never, and will never, use because I hate apple almost as much as I hate Disney Inc. Can someone give me a hint please?

Thanks in advance - good game btw.
As a betatester, I also had some problems with these boxes. I assume you have found the hints on the PC? If not, try that first.

Box 2:
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This puzzle is not self-contained. Look around.
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Box 6:
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You're looking at a sort of cipher substitution puzzle, and you need to figure out the keys.
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Box 10:
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How about them apples?
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I know, the hints are purposefully vague, but hopefully they may point you in the right direction.

(Amir, if you want to field this yourself, let me know, and I'll delete this.)
#1030
My thoughts this month:

The Death of Oceanspirit Dennis by Ponch:
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I have played some of these games, so I get some, but not all of the humour from the intro and ending. But as I understand it, there is little use in trying to find a coherent story - the joke is rather that it should turn outrageously at every chance. And so it does here, as well. The game proper is a platform game which I found bloody hard and frustrating, tumbling to my death at most opportunities. I accidentally triggered a music change and was sure I was at level 2 for some reason.  :-D Anyway, the game works and speaks to the stubborn side of me, who says "just one more go". At the same time, feelgood it is not. It was a sigh of relief when I finally beat it. But I'm hardly a pro platform game player. I also let my kids play the jumping part, and they had fun with it. I'm also now singing the Geronimo song at all times.  8-0
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Flash McCoy by ddavey1983:
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Good-looking and atmospheric, reminding me of old film serials that I've never seen, only heard of. It's a solid point and click with variety in the puzzles and a clear sense of purpose. I knew what I had to do at all times. Easy to moderate difficulty level, but fun while it lasted.
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Who to vote for?
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You could argue that I got several hours of entertainment from the OCD game, but as it is with platformers, most of the time I knew what to do, but simply didn't manage to execute it. Flash McCoy was a shorter experience, but as a adventure game fan at heart, I did enjoy it more, so it got my vote.
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#1031
I played the demo just now and liked it a lot! I'm normally not a fan of this retro console rpg-look, but I have to admit, it's growing on me. And you're doing it very well, too!

The story progression in the demo is triggered by mundane tasks and smoking breaks, but the flow to it is pretty natural, so I didn't mind. I guess the action will take place later in the story. I liked the interaction between Brea and Jason a lot. I also like how you are connecting your games into one big story.

Kudos for including the blue cup!
#1032
Quote from: We got Dice on Mon 04/07/2022 16:47:33
Thank you very much for the feedback, it's still a work in progress, and the objective of placing it in several forums is exactly that, to collect information to improve the final game. I hope more players play and give their opinion.
I have two more suggestions/observations that I forgot to write about.  :-[

The first may just be that I'm getting old and without the eyesight of yore, but things were a bit small on the screen. Especially in the shop. I would have preferred a closer look, but I realize you then couldn't have all on one screen, so it's a choice you have to make. Mind you, pixel hunts are a bit harder if the resolution is like this - I imagine it may be hard to spot a certain spot in the shop on a cell phone, if it can be played on that.

The second - When I click on an object, the player character walks to the object and blocks the view. If you could make him stop next to it, it would be better. In order to pick up paper from the floor, I had to pick up one, walk away, then pick up the next and so on. It's a minor gripe.

Keep up the good work! I imagine the real fun will come when recruiting band members.
#1033
The Rumpus Room / Re: *Guess the Movie Title*
Mon 04/07/2022 12:28:43
Phantom of the opera?
#1034
I tried this demo. It's made with Visionaire, and was a reasonably fun little romp. You know the tropes - kid dreaming of being a metal star, is given chores by his mum who doesn't believe in his dreams, then off to recruit members of the dream band. The demo only covers some of the chores his mum has given him, but it crams in a sort of tutorial and then a shop location with some puzzles.

There's plenty of humour here, some of it a bit on the nose, but a couple of good ones, too. The pattern of speech didn't quite jibe with my personal preferences...like "Do you sell BLOODY ice cubes?" is trying a bit too hard for my taste. Then again, the main character is someone who is trying too hard, so maybe it's just in character.

I liked one of the unnecessary puzzles...you'll probably understand which one when you solve it.  ;)

I guess the later versions of this will have more background music. In a game about metal, you expect some of it.

There's been a couple of metalhead games on this site lately that reach a higher quality level than this game looks like it's aiming at, but I guess it's still a safe bet metalheads will enjoy it anyway.
#1035
The Rumpus Room / Re: Guess the TV show
Sat 02/07/2022 18:22:06
Ã'nce upon a time?
#1036
The Rumpus Room / Re: *Guess the Movie Title*
Sat 02/07/2022 18:20:39
Beauty and the Beast, perhaps?
#1037
The Rumpus Room / Re: What grinds my gears!
Wed 29/06/2022 15:19:47
The key phrase here is the "air of superiority". The same could be said of anyone who dismisses something one likes as something beneath them, whether it's science fiction or playing computer games, interest/lack of interest in sports or cars or what have you. There's no problem if someone says "I prefer musicals". To each their own. You don't need an excuse for something at all, in my opinion. Although in my country, not being outside if it's sunny or not being overtly fond of hiking in the mountains or not being into skiing are all met with expectations of an explanation. Which could probably grind my gears a bit, too.

I remember when I was a teenager, my dad was worried because I read horror books that I would turn into a satanist. (I've never looked the part, just to say that!) I replied that I also read westerns...was he equally concerned that I might turn into a native American? Turned out he wasn't.
#1038
The Rumpus Room / Re: What grinds my gears!
Tue 28/06/2022 12:53:18
Quote from: Mandle on Tue 28/06/2022 10:38:27
When you mention a horror movie or that you like horror movies to someone and they say, with an air of superiority, "Oh, I don't watch horror movies."
Too bad, they're missing out some glorious metaphors for the fears in our society.
(And I'm only half kidding.)

I remember a lecture from a scholar who actually had changed his mind about horror movies after accidentally eavesdropping on some enthusiasts who were discussing which of the three first Alien movies they preferred.
#1039
Quote from: Ponch on Mon 27/06/2022 03:21:35
Sorry, but there's no secret level. The vinyl record is just there to allow you to change the music to Sensei XL's second favorite song. The long platform ride back to the start of the level is just to waste the player's time add valuable play experience to the, um, game loop... or something.  :P
I don't know of any vinyl record...so that must mean that I've hit this while falling to my...um...still-death some time? Works for me. I was sure there were more platforms, as well, but I must remember it wrong.
#1040
Completed Game Announcements / Re: Flash McCoy
Mon 27/06/2022 14:53:46
Good game! Looks wonderful, and I liked the variety of puzzle types. The narration promises more...  ;-D
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